From 1850c3bf24a0cdcb35f04ac011122f5f48ce8e14 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Karel=20=C5=A0ev=C4=8D=C3=ADk?= <sevcika1@fit.cvut.cz>
Date: Thu, 26 Nov 2020 18:10:43 +0100
Subject: [PATCH] Make NPCs walk around Player

---
 Assets/Prefabs/Player.prefab | 17 +++++++++++++++++
 1 file changed, 17 insertions(+)

diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab
index e9d45e8..dcf24eb 100644
--- a/Assets/Prefabs/Player.prefab
+++ b/Assets/Prefabs/Player.prefab
@@ -17806,6 +17806,7 @@ GameObject:
   - component: {fileID: 8834128784280332217}
   - component: {fileID: 1849294677}
   - component: {fileID: 8834128784280332218}
+  - component: {fileID: 6162275508259798824}
   m_Layer: 0
   m_Name: Char_Main
   m_TagString: Untagged
@@ -17892,6 +17893,22 @@ CharacterController:
   m_SkinWidth: 0.08
   m_MinMoveDistance: 0.001
   m_Center: {x: 0, y: 0.8, z: 0}
+--- !u!208 &6162275508259798824
+NavMeshObstacle:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8834128784280332216}
+  m_Enabled: 1
+  serializedVersion: 3
+  m_Shape: 0
+  m_Extents: {x: 0.5, y: 0.9, z: 0.5}
+  m_MoveThreshold: 0.1
+  m_Carve: 0
+  m_CarveOnlyStationary: 1
+  m_Center: {x: 0, y: 0.8, z: 0}
+  m_TimeToStationary: 0.5
 --- !u!1 &8838290874995547168
 GameObject:
   m_ObjectHideFlags: 0
-- 
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