From 1850c3bf24a0cdcb35f04ac011122f5f48ce8e14 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Karel=20=C5=A0ev=C4=8D=C3=ADk?= <sevcika1@fit.cvut.cz> Date: Thu, 26 Nov 2020 18:10:43 +0100 Subject: [PATCH] Make NPCs walk around Player --- Assets/Prefabs/Player.prefab | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index e9d45e8..dcf24eb 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -17806,6 +17806,7 @@ GameObject: - component: {fileID: 8834128784280332217} - component: {fileID: 1849294677} - component: {fileID: 8834128784280332218} + - component: {fileID: 6162275508259798824} m_Layer: 0 m_Name: Char_Main m_TagString: Untagged @@ -17892,6 +17893,22 @@ CharacterController: m_SkinWidth: 0.08 m_MinMoveDistance: 0.001 m_Center: {x: 0, y: 0.8, z: 0} +--- !u!208 &6162275508259798824 +NavMeshObstacle: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8834128784280332216} + m_Enabled: 1 + serializedVersion: 3 + m_Shape: 0 + m_Extents: {x: 0.5, y: 0.9, z: 0.5} + m_MoveThreshold: 0.1 + m_Carve: 0 + m_CarveOnlyStationary: 1 + m_Center: {x: 0, y: 0.8, z: 0} + m_TimeToStationary: 0.5 --- !u!1 &8838290874995547168 GameObject: m_ObjectHideFlags: 0 -- GitLab