From b4457426ceb20940dcc1e1b8adfb399c084de731 Mon Sep 17 00:00:00 2001 From: prachtom <prachtom@fit.cvut.cz> Date: Sun, 24 Jan 2021 14:24:27 +0100 Subject: [PATCH] city npc dialogs without beggar --- .../Characters/NPC Presets/npc_guards.prefab | 32 ++ Assets/Dialogue/City.meta | 8 + Assets/Dialogue/City/Beggar.meta | 8 + Assets/Dialogue/City/Captain.meta | 8 + Assets/Dialogue/City/Captain/Confront.asset | 19 + .../Dialogue/City/Captain/Confront.asset.meta | 8 + Assets/Dialogue/City/Captain/End.asset | 18 + Assets/Dialogue/City/Captain/End.asset.meta | 8 + Assets/Dialogue/City/Captain/General.asset | 18 + .../Dialogue/City/Captain/General.asset.meta | 8 + .../City/Captain/General_0_Hound.asset | 26 + .../City/Captain/General_0_Hound.asset.meta | 8 + .../City/Captain/General_Events.asset | 18 + .../City/Captain/General_Events.asset.meta | 8 + .../City/Captain/General_Events_0_Hound.asset | 23 + .../Captain/General_Events_0_Hound.asset.meta | 8 + 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I must have woken him up, + since he was there when I was leaving... + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/City/Captain/Questions_Praying_Night_Priest_1_Captain.asset.meta b/Assets/Dialogue/City/Captain/Questions_Praying_Night_Priest_1_Captain.asset.meta new file mode 100644 index 0000000..ed65925 --- /dev/null +++ b/Assets/Dialogue/City/Captain/Questions_Praying_Night_Priest_1_Captain.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e74d7b58927bd0340a32c03a4b6b930b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/City/Captain/_.asset b/Assets/Dialogue/City/Captain/_.asset new file mode 100644 index 0000000..93a83cc --- /dev/null +++ b/Assets/Dialogue/City/Captain/_.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: _ + m_EditorClassIdentifier: + Text: Nevermind + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: fa8aaaed8cdc9b1479574e8986700741, type: 2} diff --git a/Assets/Dialogue/City/Captain/_.asset.meta b/Assets/Dialogue/City/Captain/_.asset.meta new file mode 100644 index 0000000..5813ebd --- /dev/null +++ b/Assets/Dialogue/City/Captain/_.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 74ec328c6ec259945aad728c184a92da +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/City/Captain/_0_Captain.asset b/Assets/Dialogue/City/Captain/_0_Captain.asset new file mode 100644 index 0000000..4af1ec3 --- /dev/null +++ b/Assets/Dialogue/City/Captain/_0_Captain.asset @@ -0,0 +1,28 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: _0_Captain + m_EditorClassIdentifier: + CharacterName: Captain + Choices: + - {fileID: 11400000, guid: 8d68520c7c07bce48ae3de678365ea45, type: 2} + - {fileID: 11400000, guid: d3542f5e82bc95148ac406f6a87e78b0, type: 2} + - {fileID: 11400000, guid: 67a9583e1f8f4e741a9bf559b85a643c, type: 2} + - {fileID: 11400000, guid: 4e583951c8e378440a68f5492f71130a, type: 2} + - {fileID: 11400000, guid: ac8e3c37d2b04bf49932099be470661c, type: 2} + NextDialogue: {fileID: 0} + Lines: + - What can I do for you, citizen? 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No one leaves the town these days, but one person. + - The beggar, in the market square, he used to be a prolific hunter and often left + the town for weeks. 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