From c1271f40b2b72544c3b7f549c454a16f925834ef Mon Sep 17 00:00:00 2001 From: prachtom <prachtom@fit.cvut.cz> Date: Sun, 31 Jan 2021 10:00:46 +0100 Subject: [PATCH] finished scribe and wip dungeon --- .../{Altar.asset => Altar_0_Hound.asset} | 2 +- ...ar.asset.meta => Altar_0_Hound.asset.meta} | 0 Assets/Dialogue/Dungeon/Architect.meta | 8 ++ Assets/Dialogue/Dungeon/Door.meta | 8 ++ .../Antimagic.asset} | 2 +- .../Antimagic.asset.meta} | 0 Assets/Dialogue/Dungeon/Door/DeadBoth.asset | 22 +++++ .../Dialogue/Dungeon/Door/DeadBoth.asset.meta | 8 ++ .../Dungeon/Door/DeadBoth_0_Hound.asset | 24 ++++++ .../Dungeon/Door/DeadBoth_0_Hound.asset.meta | 8 ++ Assets/Dialogue/Dungeon/Door/DeadScribe.asset | 21 +++++ .../Dungeon/Door/DeadScribe.asset.meta | 8 ++ .../Dungeon/Door/DeadScribe_0_Hound.asset | 25 ++++++ .../Door/DeadScribe_0_Hound.asset.meta | 8 ++ Assets/Dialogue/Dungeon/{ => Door}/End.asset | 0 .../Dungeon/{ => Door}/End.asset.meta | 0 .../Open_0_Hound.asset} | 2 +- .../Open_0_Hound.asset.meta} | 0 .../Opened_0_Hound.asset} | 2 +- .../Opened_0_Hound.asset.meta} | 0 .../{Door_0.asset => Door/_0_Hound.asset} | 7 +- .../_0_Hound.asset.meta} | 0 .../{Door_1.asset => Door/_1_Hound.asset} | 6 +- .../_1_Hound.asset.meta} | 0 .../Hiding/{NotYet_c.asset => End.asset} | 2 +- .../{NotYet_c.asset.meta => End.asset.meta} | 0 .../Hiding/{Hide_c.asset => Hide.asset} | 2 +- .../{Hide_c.asset.meta => Hide.asset.meta} | 0 .../{Hidden_d.asset => Hide_0_Hound.asset} | 4 +- ...n_d.asset.meta => Hide_0_Hound.asset.meta} | 0 .../{Endgame_d.asset => _0_Hound.asset} | 4 +- ...dgame_d.asset.meta => _0_Hound.asset.meta} | 0 Assets/Dialogue/Dungeon/SkullWalls.meta | 8 ++ Assets/Dialogue/Dungeon/SkullWalls/End.asset | 18 +++++ .../Dungeon/SkullWalls/End.asset.meta | 8 ++ .../Dungeon/SkullWalls/One_0_Hound.asset | 22 +++++ .../Dungeon/SkullWalls/One_0_Hound.asset.meta | 8 ++ .../Dungeon/SkullWalls/One_Inspect.asset | 18 +++++ .../Dungeon/SkullWalls/One_Inspect.asset.meta | 8 ++ .../SkullWalls/One_Inspect_0_Hound.asset | 22 +++++ .../SkullWalls/One_Inspect_0_Hound.asset.meta | 8 ++ .../Dungeon/SkullWalls/Right_0_Hound.asset | 22 +++++ .../SkullWalls/Right_0_Hound.asset.meta | 8 ++ .../Dungeon/SkullWalls/Right_Inspect.asset | 18 +++++ .../SkullWalls/Right_Inspect.asset.meta | 8 ++ .../SkullWalls/Right_Inspect_0_Hound.asset | 22 +++++ .../Right_Inspect_0_Hound.asset.meta | 8 ++ .../Dungeon/SkullWalls/Three_0_Hound.asset | 22 +++++ .../SkullWalls/Three_0_Hound.asset.meta | 8 ++ .../Dungeon/SkullWalls/Three_Inspect.asset | 18 +++++ .../SkullWalls/Three_Inspect.asset.meta | 8 ++ .../SkullWalls/Three_Inspect_0_Hound.asset | 22 +++++ .../Three_Inspect_0_Hound.asset.meta | 8 ++ .../Dungeon/SkullWalls/Two_0_Hound.asset | 22 +++++ .../Dungeon/SkullWalls/Two_0_Hound.asset.meta | 8 ++ .../Dungeon/SkullWalls/Two_Inspect.asset | 18 +++++ .../Dungeon/SkullWalls/Two_Inspect.asset.meta | 8 ++ .../SkullWalls/Two_Inspect_0_Hound.asset | 22 +++++ .../SkullWalls/Two_Inspect_0_Hound.asset.meta | 8 ++ Assets/Dialogue/Dungeon/Table_0_Hound.asset | 33 ++++++++ .../Dialogue/Dungeon/Table_0_Hound.asset.meta | 8 ++ ...sset => General_CardGame_2_Narrator.asset} | 4 +- ...=> General_CardGame_2_Narrator.asset.meta} | 0 .../Inn/Bard/Looking_Scribe_3_Bard.asset | 2 +- Assets/Dialogue/Radnice/Scribe/Confront.asset | 3 +- .../Radnice/Scribe/ConfrontAgain.asset | 19 +++++ .../Radnice/Scribe/ConfrontAgain.asset.meta | 8 ++ .../Scribe/ConfrontAgain_0_Hound.asset | 23 ++++++ .../Scribe/ConfrontAgain_0_Hound.asset.meta | 8 ++ .../Scribe/ConfrontAgain_1_Scribe.asset | 26 ++++++ .../Scribe/ConfrontAgain_1_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/ConfrontAgain_Kill.asset | 18 +++++ .../Scribe/ConfrontAgain_Kill.asset.meta | 8 ++ .../Scribe/ConfrontAgain_Kill_0_Hound.asset | 23 ++++++ .../ConfrontAgain_Kill_0_Hound.asset.meta | 8 ++ .../Radnice/Scribe/ConfrontAgain_Spare.asset | 18 +++++ .../Scribe/ConfrontAgain_Spare.asset.meta | 8 ++ .../Scribe/ConfrontAgain_Spare_0_Hound.asset | 23 ++++++ .../ConfrontAgain_Spare_0_Hound.asset.meta | 8 ++ .../Scribe/ConfrontAgain_Spare_1_Scribe.asset | 23 ++++++ .../ConfrontAgain_Spare_1_Scribe.asset.meta | 8 ++ .../ConfrontReveal_Looking_0_Hound.asset | 2 +- .../Radnice/Scribe/Confront_0_Hound.asset | 23 ++++++ .../Scribe/Confront_0_Hound.asset.meta | 8 ++ .../Radnice/Scribe/Confront_1_Scribe.asset | 23 ++++++ .../Scribe/Confront_1_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/Confront_2_Hound.asset | 23 ++++++ .../Scribe/Confront_2_Hound.asset.meta | 8 ++ .../Radnice/Scribe/Confront_3_Scribe.asset | 24 ++++++ .../Scribe/Confront_3_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/Confront_4_Hound.asset | 24 ++++++ .../Scribe/Confront_4_Hound.asset.meta | 8 ++ .../Radnice/Scribe/Confront_5_Scribe.asset | 24 ++++++ .../Scribe/Confront_5_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/Confront_6_Hound.asset | 25 ++++++ .../Scribe/Confront_6_Hound.asset.meta | 8 ++ .../Scribe/Confront_Death_0_Narrator.asset | 24 ++++++ .../Confront_Death_0_Narrator.asset.meta | 8 ++ .../Radnice/Scribe/Confront_Kill.asset | 18 +++++ .../Radnice/Scribe/Confront_Kill.asset.meta | 8 ++ .../Scribe/Confront_Kill_0_Hound.asset | 23 ++++++ .../Scribe/Confront_Kill_0_Hound.asset.meta | 8 ++ .../Scribe/Confront_Kill_1_Scribe.asset | 25 ++++++ .../Scribe/Confront_Kill_1_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/Confront_Kill_Kill.asset | 18 +++++ .../Scribe/Confront_Kill_Kill.asset.meta | 8 ++ .../Scribe/Confront_Kill_Kill_0_Hound.asset | 23 ++++++ .../Confront_Kill_Kill_0_Hound.asset.meta | 8 ++ .../Radnice/Scribe/Confront_Kill_Spare.asset | 18 +++++ .../Scribe/Confront_Kill_Spare.asset.meta | 8 ++ .../Scribe/Confront_Kill_Spare_0_Hound.asset | 23 ++++++ .../Confront_Kill_Spare_0_Hound.asset.meta | 8 ++ .../Scribe/Confront_Kill_Spare_1_Scribe.asset | 24 ++++++ .../Confront_Kill_Spare_1_Scribe.asset.meta | 8 ++ .../Scribe/Confront_Kill_Spare_2_Hound.asset | 23 ++++++ .../Confront_Kill_Spare_2_Hound.asset.meta | 8 ++ .../Scribe/Confront_Kill_Spare_3_Scribe.asset | 26 ++++++ .../Confront_Kill_Spare_3_Scribe.asset.meta | 8 ++ .../Scribe/Confront_Kill_Spare_Kill.asset | 18 +++++ .../Confront_Kill_Spare_Kill.asset.meta | 8 ++ .../Confront_Kill_Spare_Kill_0_Hound.asset | 23 ++++++ ...onfront_Kill_Spare_Kill_0_Hound.asset.meta | 8 ++ .../Confront_Kill_Spare_Kill_1_Scribe.asset | 23 ++++++ ...nfront_Kill_Spare_Kill_1_Scribe.asset.meta | 8 ++ .../Scribe/Confront_Kill_Spare_Spare.asset | 18 +++++ .../Confront_Kill_Spare_Spare.asset.meta | 8 ++ .../Confront_Kill_Spare_Spare_0_Hound.asset | 23 ++++++ ...nfront_Kill_Spare_Spare_0_Hound.asset.meta | 8 ++ .../Confront_Kill_Spare_Spare_1_Scribe.asset | 25 ++++++ ...front_Kill_Spare_Spare_1_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/Confront_Spare.asset | 18 +++++ .../Radnice/Scribe/Confront_Spare.asset.meta | 8 ++ .../Scribe/Confront_Spare_0_Hound.asset | 23 ++++++ .../Scribe/Confront_Spare_0_Hound.asset.meta | 8 ++ .../Scribe/Confront_Spare_1_Scribe.asset | 24 ++++++ .../Scribe/Confront_Spare_1_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/General_0_Hound.asset | 2 + .../Radnice/Scribe/General_Events.asset | 19 +++++ .../Radnice/Scribe/General_Events.asset.meta | 8 ++ .../Radnice/Scribe/General_EventsKnows.asset | 19 +++++ .../Scribe/General_EventsKnows.asset.meta | 8 ++ .../Scribe/General_EventsKnows_0_Hound.asset | 23 ++++++ .../General_EventsKnows_0_Hound.asset.meta | 8 ++ .../Scribe/General_EventsKnows_1_Scribe.asset | 27 +++++++ .../General_EventsKnows_1_Scribe.asset.meta | 8 ++ .../Scribe/General_EventsKnows_2_Hound.asset | 23 ++++++ .../General_EventsKnows_2_Hound.asset.meta | 8 ++ .../Scribe/General_EventsKnows_3_Scribe.asset | 26 ++++++ .../General_EventsKnows_3_Scribe.asset.meta | 8 ++ .../Scribe/General_EventsKnows_4_Hound.asset | 23 ++++++ .../General_EventsKnows_4_Hound.asset.meta | 8 ++ .../Scribe/General_EventsKnows_5_Scribe.asset | 27 +++++++ .../General_EventsKnows_5_Scribe.asset.meta | 8 ++ .../Scribe/General_EventsKnows_6_Hound.asset | 25 ++++++ .../General_EventsKnows_6_Hound.asset.meta | 8 ++ .../Scribe/General_Events_0_Hound.asset | 23 ++++++ .../Scribe/General_Events_0_Hound.asset.meta | 8 ++ .../Scribe/General_Events_1_Scribe.asset | 23 ++++++ .../Scribe/General_Events_1_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/Questions_0_Hound.asset | 6 ++ .../Radnice/Scribe/Questions_Door.asset | 1 + .../Scribe/Questions_Door_0_Hound.asset | 4 +- .../Scribe/Questions_Door_1_Scribe.asset | 14 ++-- .../Radnice/Scribe/Questions_Door_Back.asset | 18 +++++ .../Scribe/Questions_Door_Back.asset.meta | 8 ++ .../Scribe/Questions_Door_Back_0_Hound.asset | 23 ++++++ .../Questions_Door_Back_0_Hound.asset.meta | 8 ++ .../Radnice/Scribe/Questions_Door_Dark.asset | 19 +++++ .../Scribe/Questions_Door_Dark.asset.meta | 8 ++ .../Scribe/Questions_Door_Dark_0_Hound.asset | 23 ++++++ .../Questions_Door_Dark_0_Hound.asset.meta | 8 ++ .../Scribe/Questions_Door_Dark_1_Scribe.asset | 29 +++++++ .../Questions_Door_Dark_1_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/Questions_Door_Death.asset | 19 +++++ .../Scribe/Questions_Door_Death.asset.meta | 8 ++ .../Scribe/Questions_Door_Death_0_Hound.asset | 24 ++++++ .../Questions_Door_Death_0_Hound.asset.meta | 8 ++ .../Questions_Door_Death_1_Scribe.asset | 26 ++++++ .../Questions_Door_Death_1_Scribe.asset.meta | 8 ++ .../Scribe/Questions_Door_Death_2_Hound.asset | 23 ++++++ .../Questions_Door_Death_2_Hound.asset.meta | 8 ++ .../Questions_Door_Death_3_Scribe.asset | 25 ++++++ .../Questions_Door_Death_3_Scribe.asset.meta | 8 ++ .../Scribe/Questions_Door_Death_4_Hound.asset | 23 ++++++ .../Questions_Door_Death_4_Hound.asset.meta | 8 ++ .../Questions_Door_Death_5_Scribe.asset | 24 ++++++ .../Questions_Door_Death_5_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/Questions_Necromancy.asset | 21 +++++ .../Scribe/Questions_Necromancy.asset.meta | 8 ++ .../Scribe/Questions_NecromancyAlt.asset | 22 +++++ .../Scribe/Questions_NecromancyAlt.asset.meta | 8 ++ .../Questions_NecromancyAlt_0_Hound.asset | 26 ++++++ ...Questions_NecromancyAlt_0_Hound.asset.meta | 8 ++ .../Scribe/Questions_Necromancy_0_Hound.asset | 24 ++++++ .../Questions_Necromancy_0_Hound.asset.meta | 8 ++ .../Questions_Necromancy_1_Scribe.asset | 29 +++++++ .../Questions_Necromancy_1_Scribe.asset.meta | 8 ++ .../Scribe/Questions_RaisingDead.asset | 20 +++++ .../Scribe/Questions_RaisingDead.asset.meta | 8 ++ .../Questions_RaisingDead_0_Hound.asset | 24 ++++++ .../Questions_RaisingDead_0_Hound.asset.meta | 8 ++ .../Questions_RaisingDead_1_Scribe.asset | 24 ++++++ .../Questions_RaisingDead_1_Scribe.asset.meta | 8 ++ .../Questions_RaisingDead_2_Hound.asset | 23 ++++++ .../Questions_RaisingDead_2_Hound.asset.meta | 8 ++ .../Questions_RaisingDead_3_Scribe.asset | 37 +++++++++ .../Questions_RaisingDead_3_Scribe.asset.meta | 8 ++ .../Questions_RaisingDead_4_Hound.asset | 25 ++++++ .../Questions_RaisingDead_4_Hound.asset.meta | 8 ++ .../Scribe/Questions_RaisingDead_Done.asset | 18 +++++ .../Questions_RaisingDead_Done.asset.meta | 8 ++ .../Questions_RaisingDead_Done_0_Hound.asset | 25 ++++++ ...stions_RaisingDead_Done_0_Hound.asset.meta | 8 ++ .../Scribe/Questions_RaisingDead_Repeat.asset | 18 +++++ .../Questions_RaisingDead_Repeat.asset.meta | 8 ++ ...Questions_RaisingDead_Repeat_0_Hound.asset | 23 ++++++ ...ions_RaisingDead_Repeat_0_Hound.asset.meta | 8 ++ .../Radnice/Scribe/Questions_Ritual.asset | 20 +++++ .../Scribe/Questions_Ritual.asset.meta | 8 ++ .../Scribe/Questions_Ritual_0_Hound.asset | 23 ++++++ .../Questions_Ritual_0_Hound.asset.meta | 8 ++ .../Scribe/Questions_Ritual_1_Scribe.asset | 29 +++++++ .../Questions_Ritual_1_Scribe.asset.meta | 8 ++ .../Scribe/Questions_Ritual_Back.asset | 18 +++++ .../Scribe/Questions_Ritual_Back.asset.meta | 8 ++ .../Questions_Ritual_Back_0_Hound.asset | 23 ++++++ .../Questions_Ritual_Back_0_Hound.asset.meta | 8 ++ .../Scribe/Questions_Ritual_Deer.asset | 18 +++++ .../Scribe/Questions_Ritual_Deer.asset.meta | 8 ++ .../Questions_Ritual_Deer_0_Hound.asset | 24 ++++++ .../Questions_Ritual_Deer_0_Hound.asset.meta | 8 ++ .../Questions_Ritual_Deer_1_Scribe.asset | 24 ++++++ .../Questions_Ritual_Deer_1_Scribe.asset.meta | 8 ++ .../Scribe/Questions_Ritual_Manmade.asset | 18 +++++ .../Questions_Ritual_Manmade.asset.meta | 8 ++ .../Questions_Ritual_Manmade_0_Hound.asset | 24 ++++++ ...uestions_Ritual_Manmade_0_Hound.asset.meta | 8 ++ .../Questions_Ritual_Manmade_1_Scribe.asset | 24 ++++++ ...estions_Ritual_Manmade_1_Scribe.asset.meta | 8 ++ .../Scribe/Questions_Ritual_OneDeer.asset | 20 +++++ .../Questions_Ritual_OneDeer.asset.meta | 8 ++ .../Scribe/Questions_Ritual_OneManmade.asset | 20 +++++ .../Questions_Ritual_OneManmade.asset.meta | 8 ++ .../Scribe/Questions_Ritual_One_0_Hound.asset | 23 ++++++ .../Questions_Ritual_One_0_Hound.asset.meta | 8 ++ .../Questions_Ritual_One_1_Scribe.asset | 24 ++++++ .../Questions_Ritual_One_1_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/Questions_Ritual_Two.asset | 20 +++++ .../Scribe/Questions_Ritual_Two.asset.meta | 8 ++ .../Scribe/Questions_Ritual_Two_0_Hound.asset | 23 ++++++ .../Questions_Ritual_Two_0_Hound.asset.meta | 8 ++ .../Questions_Ritual_Two_1_Scribe.asset | 29 +++++++ .../Questions_Ritual_Two_1_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/Questions_Sabotage.asset | 20 +++++ .../Scribe/Questions_Sabotage.asset.meta | 8 ++ .../Scribe/Questions_Sabotage_0_Hound.asset | 23 ++++++ .../Questions_Sabotage_0_Hound.asset.meta | 8 ++ .../Scribe/Questions_Sabotage_1_Scribe.asset | 33 ++++++++ .../Questions_Sabotage_1_Scribe.asset.meta | 8 ++ .../Radnice/Scribe/Questions_Sacrifice.asset | 20 +++++ .../Scribe/Questions_Sacrifice.asset.meta | 8 ++ .../Scribe/Questions_Sacrifice_0_Hound.asset | 25 ++++++ .../Questions_Sacrifice_0_Hound.asset.meta | 8 ++ .../Scribe/Questions_Sacrifice_1_Scribe.asset | 25 ++++++ .../Questions_Sacrifice_1_Scribe.asset.meta | 8 ++ Assets/Scenes/hospoda.unity | 80 +++++++++++++++---- 266 files changed, 3666 insertions(+), 42 deletions(-) rename Assets/Dialogue/Dungeon/{Altar.asset => Altar_0_Hound.asset} (96%) rename Assets/Dialogue/Dungeon/{Altar.asset.meta => Altar_0_Hound.asset.meta} (100%) create mode 100644 Assets/Dialogue/Dungeon/Architect.meta create mode 100644 Assets/Dialogue/Dungeon/Door.meta rename Assets/Dialogue/Dungeon/{Door_Antimagic.asset => Door/Antimagic.asset} (95%) rename Assets/Dialogue/Dungeon/{Door_Antimagic.asset.meta => Door/Antimagic.asset.meta} (100%) create mode 100644 Assets/Dialogue/Dungeon/Door/DeadBoth.asset create mode 100644 Assets/Dialogue/Dungeon/Door/DeadBoth.asset.meta create mode 100644 Assets/Dialogue/Dungeon/Door/DeadBoth_0_Hound.asset create mode 100644 Assets/Dialogue/Dungeon/Door/DeadBoth_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Dungeon/Door/DeadScribe.asset create mode 100644 Assets/Dialogue/Dungeon/Door/DeadScribe.asset.meta create mode 100644 Assets/Dialogue/Dungeon/Door/DeadScribe_0_Hound.asset create mode 100644 Assets/Dialogue/Dungeon/Door/DeadScribe_0_Hound.asset.meta rename Assets/Dialogue/Dungeon/{ => Door}/End.asset (100%) rename Assets/Dialogue/Dungeon/{ => Door}/End.asset.meta (100%) rename Assets/Dialogue/Dungeon/{Door_Open_0.asset => Door/Open_0_Hound.asset} (96%) rename Assets/Dialogue/Dungeon/{Door_Open_0.asset.meta => Door/Open_0_Hound.asset.meta} (100%) rename Assets/Dialogue/Dungeon/{Door_Opened.asset => Door/Opened_0_Hound.asset} (95%) rename Assets/Dialogue/Dungeon/{Door_Opened.asset.meta => Door/Opened_0_Hound.asset.meta} (100%) rename Assets/Dialogue/Dungeon/{Door_0.asset => Door/_0_Hound.asset} (75%) rename Assets/Dialogue/Dungeon/{Door_0.asset.meta => Door/_0_Hound.asset.meta} (100%) rename Assets/Dialogue/Dungeon/{Door_1.asset => Door/_1_Hound.asset} (78%) rename Assets/Dialogue/Dungeon/{Door_1.asset.meta => Door/_1_Hound.asset.meta} (100%) rename Assets/Dialogue/Dungeon/Hiding/{NotYet_c.asset => End.asset} (96%) rename Assets/Dialogue/Dungeon/Hiding/{NotYet_c.asset.meta => End.asset.meta} (100%) rename Assets/Dialogue/Dungeon/Hiding/{Hide_c.asset => Hide.asset} (96%) rename Assets/Dialogue/Dungeon/Hiding/{Hide_c.asset.meta => Hide.asset.meta} (100%) rename Assets/Dialogue/Dungeon/Hiding/{Hidden_d.asset => Hide_0_Hound.asset} (91%) rename Assets/Dialogue/Dungeon/Hiding/{Hidden_d.asset.meta => Hide_0_Hound.asset.meta} (100%) rename Assets/Dialogue/Dungeon/Hiding/{Endgame_d.asset => _0_Hound.asset} (93%) rename Assets/Dialogue/Dungeon/Hiding/{Endgame_d.asset.meta => _0_Hound.asset.meta} (100%) create mode 100644 Assets/Dialogue/Dungeon/SkullWalls.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/End.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/End.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/One_0_Hound.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/One_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/One_Inspect.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/One_Inspect.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/One_Inspect_0_Hound.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/One_Inspect_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Right_0_Hound.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Right_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect_0_Hound.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Three_0_Hound.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Three_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect_0_Hound.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Two_0_Hound.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Two_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect.asset.meta create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect_0_Hound.asset create mode 100644 Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Dungeon/Table_0_Hound.asset create mode 100644 Assets/Dialogue/Dungeon/Table_0_Hound.asset.meta rename Assets/Dialogue/Inn/Bard/{General_CardGame_2_Other.asset => General_CardGame_2_Narrator.asset} (90%) rename Assets/Dialogue/Inn/Bard/{General_CardGame_2_Other.asset.meta => General_CardGame_2_Narrator.asset.meta} (100%) create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_2_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_2_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_3_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_3_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_4_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_4_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_5_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_5_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_6_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_6_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Death_0_Narrator.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Death_0_Narrator.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_2_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_2_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_3_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_3_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Spare.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Spare.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Spare_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Spare_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Spare_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Confront_Spare_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/General_Events.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/General_Events.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_2_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_2_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_3_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_3_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_4_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_4_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_5_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_5_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_6_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/General_EventsKnows_6_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/General_Events_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/General_Events_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/General_Events_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/General_Events_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Back.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Back.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Back_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Back_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_2_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_2_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_3_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_3_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_4_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_4_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_5_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_5_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Necromancy.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Necromancy.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_2_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_2_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_3_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_3_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_4_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_4_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneDeer.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneDeer.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneManmade.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneManmade.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sabotage.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sabotage.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_1_Scribe.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_0_Hound.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_0_Hound.asset.meta create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_1_Scribe.asset create mode 100644 Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_1_Scribe.asset.meta diff --git a/Assets/Dialogue/Dungeon/Altar.asset b/Assets/Dialogue/Dungeon/Altar_0_Hound.asset similarity index 96% rename from Assets/Dialogue/Dungeon/Altar.asset rename to Assets/Dialogue/Dungeon/Altar_0_Hound.asset index a068373..48ede9d 100644 --- a/Assets/Dialogue/Dungeon/Altar.asset +++ b/Assets/Dialogue/Dungeon/Altar_0_Hound.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} - m_Name: Altar + m_Name: Altar_0_Hound m_EditorClassIdentifier: CharacterName: The Hound Choices: [] diff --git a/Assets/Dialogue/Dungeon/Altar.asset.meta b/Assets/Dialogue/Dungeon/Altar_0_Hound.asset.meta similarity index 100% rename from Assets/Dialogue/Dungeon/Altar.asset.meta rename to Assets/Dialogue/Dungeon/Altar_0_Hound.asset.meta diff --git a/Assets/Dialogue/Dungeon/Architect.meta b/Assets/Dialogue/Dungeon/Architect.meta new file mode 100644 index 0000000..5da2560 --- /dev/null +++ b/Assets/Dialogue/Dungeon/Architect.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a006001f8e4b548499078d8eafbb87e4 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/Door.meta b/Assets/Dialogue/Dungeon/Door.meta new file mode 100644 index 0000000..8f2cb82 --- /dev/null +++ b/Assets/Dialogue/Dungeon/Door.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f41442825087a23419f577d11d755409 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/Door_Antimagic.asset b/Assets/Dialogue/Dungeon/Door/Antimagic.asset similarity index 95% rename from Assets/Dialogue/Dungeon/Door_Antimagic.asset rename to Assets/Dialogue/Dungeon/Door/Antimagic.asset index d69b088..158de0d 100644 --- a/Assets/Dialogue/Dungeon/Door_Antimagic.asset +++ b/Assets/Dialogue/Dungeon/Door/Antimagic.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} - m_Name: Door_Antimagic + m_Name: Antimagic m_EditorClassIdentifier: Text: Use Witch'es antimagic RequiredSetFlags: diff --git a/Assets/Dialogue/Dungeon/Door_Antimagic.asset.meta b/Assets/Dialogue/Dungeon/Door/Antimagic.asset.meta similarity index 100% rename from Assets/Dialogue/Dungeon/Door_Antimagic.asset.meta rename to Assets/Dialogue/Dungeon/Door/Antimagic.asset.meta diff --git a/Assets/Dialogue/Dungeon/Door/DeadBoth.asset b/Assets/Dialogue/Dungeon/Door/DeadBoth.asset new file mode 100644 index 0000000..0aebf54 --- /dev/null +++ b/Assets/Dialogue/Dungeon/Door/DeadBoth.asset @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: DeadBoth + m_EditorClassIdentifier: + Text: Doesn't look good + RequiredSetFlags: + - Witch_Dead + - Scribe_Dead + RequiredUnsetFlags: + - Witch_Antimagic + - Door_Ghost + NextDialogue: {fileID: 11400000, guid: bbc7b8bd9bf32434981e581d90a555ff, type: 2} diff --git a/Assets/Dialogue/Dungeon/Door/DeadBoth.asset.meta b/Assets/Dialogue/Dungeon/Door/DeadBoth.asset.meta new file mode 100644 index 0000000..a51e464 --- /dev/null +++ b/Assets/Dialogue/Dungeon/Door/DeadBoth.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c1629160149300547ad1d33599680055 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/Door/DeadBoth_0_Hound.asset b/Assets/Dialogue/Dungeon/Door/DeadBoth_0_Hound.asset new file mode 100644 index 0000000..cad455d --- /dev/null +++ b/Assets/Dialogue/Dungeon/Door/DeadBoth_0_Hound.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: DeadBoth_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 0} + Lines: + - I don't think I'll be able to get this door open. + - Maybe I shouldn't have killed all the potentialy useful people in the town. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Dungeon/Door/DeadBoth_0_Hound.asset.meta b/Assets/Dialogue/Dungeon/Door/DeadBoth_0_Hound.asset.meta new file mode 100644 index 0000000..340efd4 --- /dev/null +++ b/Assets/Dialogue/Dungeon/Door/DeadBoth_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bbc7b8bd9bf32434981e581d90a555ff +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/Door/DeadScribe.asset b/Assets/Dialogue/Dungeon/Door/DeadScribe.asset new file mode 100644 index 0000000..f924abe --- /dev/null +++ b/Assets/Dialogue/Dungeon/Door/DeadScribe.asset @@ -0,0 +1,21 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: DeadScribe + m_EditorClassIdentifier: + Text: Doesn't look good + RequiredSetFlags: + - Scribe_Dead + RequiredUnsetFlags: + - Witch_Dead + - Door_Hint + NextDialogue: {fileID: 11400000, guid: d0633ee533a425c46bfb5225a683092a, type: 2} diff --git a/Assets/Dialogue/Dungeon/Door/DeadScribe.asset.meta b/Assets/Dialogue/Dungeon/Door/DeadScribe.asset.meta new file mode 100644 index 0000000..6e0e01f --- /dev/null +++ b/Assets/Dialogue/Dungeon/Door/DeadScribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 09ebccb58c1cf9041b08d5d0f9d44138 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/Door/DeadScribe_0_Hound.asset b/Assets/Dialogue/Dungeon/Door/DeadScribe_0_Hound.asset new file mode 100644 index 0000000..facd3e5 --- /dev/null +++ b/Assets/Dialogue/Dungeon/Door/DeadScribe_0_Hound.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: DeadScribe_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 0} + Lines: + - I don't think I'll be able to get this door open. + - Maybe I shouldn't have killed one of the few potentialy useful person in the + town. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Dungeon/Door/DeadScribe_0_Hound.asset.meta b/Assets/Dialogue/Dungeon/Door/DeadScribe_0_Hound.asset.meta new file mode 100644 index 0000000..719725c --- /dev/null +++ b/Assets/Dialogue/Dungeon/Door/DeadScribe_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d0633ee533a425c46bfb5225a683092a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/End.asset b/Assets/Dialogue/Dungeon/Door/End.asset similarity index 100% rename from Assets/Dialogue/Dungeon/End.asset rename to Assets/Dialogue/Dungeon/Door/End.asset diff --git a/Assets/Dialogue/Dungeon/End.asset.meta b/Assets/Dialogue/Dungeon/Door/End.asset.meta similarity index 100% rename from Assets/Dialogue/Dungeon/End.asset.meta rename to Assets/Dialogue/Dungeon/Door/End.asset.meta diff --git a/Assets/Dialogue/Dungeon/Door_Open_0.asset b/Assets/Dialogue/Dungeon/Door/Open_0_Hound.asset similarity index 96% rename from Assets/Dialogue/Dungeon/Door_Open_0.asset rename to Assets/Dialogue/Dungeon/Door/Open_0_Hound.asset index 614f699..4e3f582 100644 --- a/Assets/Dialogue/Dungeon/Door_Open_0.asset +++ b/Assets/Dialogue/Dungeon/Door/Open_0_Hound.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} - m_Name: Door_Open_0 + m_Name: Open_0_Hound m_EditorClassIdentifier: CharacterName: The Hound Choices: [] diff --git a/Assets/Dialogue/Dungeon/Door_Open_0.asset.meta b/Assets/Dialogue/Dungeon/Door/Open_0_Hound.asset.meta similarity index 100% rename from Assets/Dialogue/Dungeon/Door_Open_0.asset.meta rename to Assets/Dialogue/Dungeon/Door/Open_0_Hound.asset.meta diff --git a/Assets/Dialogue/Dungeon/Door_Opened.asset b/Assets/Dialogue/Dungeon/Door/Opened_0_Hound.asset similarity index 95% rename from Assets/Dialogue/Dungeon/Door_Opened.asset rename to Assets/Dialogue/Dungeon/Door/Opened_0_Hound.asset index 6150f19..3ae3870 100644 --- a/Assets/Dialogue/Dungeon/Door_Opened.asset +++ b/Assets/Dialogue/Dungeon/Door/Opened_0_Hound.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} - m_Name: Door_Opened + m_Name: Opened_0_Hound m_EditorClassIdentifier: CharacterName: The Hound Choices: [] diff --git a/Assets/Dialogue/Dungeon/Door_Opened.asset.meta b/Assets/Dialogue/Dungeon/Door/Opened_0_Hound.asset.meta similarity index 100% rename from Assets/Dialogue/Dungeon/Door_Opened.asset.meta rename to Assets/Dialogue/Dungeon/Door/Opened_0_Hound.asset.meta diff --git a/Assets/Dialogue/Dungeon/Door_0.asset b/Assets/Dialogue/Dungeon/Door/_0_Hound.asset similarity index 75% rename from Assets/Dialogue/Dungeon/Door_0.asset rename to Assets/Dialogue/Dungeon/Door/_0_Hound.asset index 638d6aa..b2e124d 100644 --- a/Assets/Dialogue/Dungeon/Door_0.asset +++ b/Assets/Dialogue/Dungeon/Door/_0_Hound.asset @@ -10,14 +10,17 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} - m_Name: Door_0 + m_Name: _0_Hound m_EditorClassIdentifier: CharacterName: The Hound - Choices: [] + Choices: + - {fileID: 11400000, guid: c1629160149300547ad1d33599680055, type: 2} + - {fileID: 11400000, guid: 09ebccb58c1cf9041b08d5d0f9d44138, type: 2} NextDialogue: {fileID: 0} Lines: - There is something strange here. I feel strange energy here. - Something is hidden in this wall. But I'm not sure what exactly. + - Some kind of strange magic is protecting whatever is on the other side. - I hate to admit it, but maybe I need to consult this with somebody. RequiredSetFlags: [] RequiredUnsetFlags: diff --git a/Assets/Dialogue/Dungeon/Door_0.asset.meta b/Assets/Dialogue/Dungeon/Door/_0_Hound.asset.meta similarity index 100% rename from Assets/Dialogue/Dungeon/Door_0.asset.meta rename to Assets/Dialogue/Dungeon/Door/_0_Hound.asset.meta diff --git a/Assets/Dialogue/Dungeon/Door_1.asset b/Assets/Dialogue/Dungeon/Door/_1_Hound.asset similarity index 78% rename from Assets/Dialogue/Dungeon/Door_1.asset rename to Assets/Dialogue/Dungeon/Door/_1_Hound.asset index 45d1742..05e76a1 100644 --- a/Assets/Dialogue/Dungeon/Door_1.asset +++ b/Assets/Dialogue/Dungeon/Door/_1_Hound.asset @@ -10,15 +10,17 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} - m_Name: Door_1 + m_Name: _1_Hound m_EditorClassIdentifier: CharacterName: The Hound Choices: - {fileID: 11400000, guid: d98c85279a56c19468559f8f39e3756a, type: 2} + - {fileID: 11400000, guid: c1629160149300547ad1d33599680055, type: 2} + - {fileID: 11400000, guid: 09ebccb58c1cf9041b08d5d0f9d44138, type: 2} - {fileID: 11400000, guid: c2ea078f775f0ae4ab15463f16cca2cb, type: 2} NextDialogue: {fileID: 0} Lines: - - Now, how to get thrue this. + - Now, how to get thru this. RequiredSetFlags: [] RequiredUnsetFlags: - Door_Opened diff --git a/Assets/Dialogue/Dungeon/Door_1.asset.meta b/Assets/Dialogue/Dungeon/Door/_1_Hound.asset.meta similarity index 100% rename from Assets/Dialogue/Dungeon/Door_1.asset.meta rename to Assets/Dialogue/Dungeon/Door/_1_Hound.asset.meta diff --git a/Assets/Dialogue/Dungeon/Hiding/NotYet_c.asset b/Assets/Dialogue/Dungeon/Hiding/End.asset similarity index 96% rename from Assets/Dialogue/Dungeon/Hiding/NotYet_c.asset rename to Assets/Dialogue/Dungeon/Hiding/End.asset index 8637b8e..e92cc66 100644 --- a/Assets/Dialogue/Dungeon/Hiding/NotYet_c.asset +++ b/Assets/Dialogue/Dungeon/Hiding/End.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} - m_Name: NotYet_c + m_Name: End m_EditorClassIdentifier: Text: Not yet RequiredSetFlags: [] diff --git a/Assets/Dialogue/Dungeon/Hiding/NotYet_c.asset.meta b/Assets/Dialogue/Dungeon/Hiding/End.asset.meta similarity index 100% rename from Assets/Dialogue/Dungeon/Hiding/NotYet_c.asset.meta rename to Assets/Dialogue/Dungeon/Hiding/End.asset.meta diff --git a/Assets/Dialogue/Dungeon/Hiding/Hide_c.asset b/Assets/Dialogue/Dungeon/Hiding/Hide.asset similarity index 96% rename from Assets/Dialogue/Dungeon/Hiding/Hide_c.asset rename to Assets/Dialogue/Dungeon/Hiding/Hide.asset index d97e30c..695c9d4 100644 --- a/Assets/Dialogue/Dungeon/Hiding/Hide_c.asset +++ b/Assets/Dialogue/Dungeon/Hiding/Hide.asset @@ -10,7 +10,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} - m_Name: Hide_c + m_Name: Hide m_EditorClassIdentifier: Text: Hide RequiredSetFlags: [] diff --git a/Assets/Dialogue/Dungeon/Hiding/Hide_c.asset.meta b/Assets/Dialogue/Dungeon/Hiding/Hide.asset.meta similarity index 100% rename from Assets/Dialogue/Dungeon/Hiding/Hide_c.asset.meta rename to Assets/Dialogue/Dungeon/Hiding/Hide.asset.meta diff --git a/Assets/Dialogue/Dungeon/Hiding/Hidden_d.asset b/Assets/Dialogue/Dungeon/Hiding/Hide_0_Hound.asset similarity index 91% rename from Assets/Dialogue/Dungeon/Hiding/Hidden_d.asset rename to Assets/Dialogue/Dungeon/Hiding/Hide_0_Hound.asset index a415693..2cc2208 100644 --- a/Assets/Dialogue/Dungeon/Hiding/Hidden_d.asset +++ b/Assets/Dialogue/Dungeon/Hiding/Hide_0_Hound.asset @@ -10,9 +10,9 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} - m_Name: Hidden_d + m_Name: Hide_0_Hound m_EditorClassIdentifier: - CharacterName: Hound + CharacterName: The Hound Choices: [] NextDialogue: {fileID: 0} Lines: diff --git a/Assets/Dialogue/Dungeon/Hiding/Hidden_d.asset.meta b/Assets/Dialogue/Dungeon/Hiding/Hide_0_Hound.asset.meta similarity index 100% rename from Assets/Dialogue/Dungeon/Hiding/Hidden_d.asset.meta rename to Assets/Dialogue/Dungeon/Hiding/Hide_0_Hound.asset.meta diff --git a/Assets/Dialogue/Dungeon/Hiding/Endgame_d.asset b/Assets/Dialogue/Dungeon/Hiding/_0_Hound.asset similarity index 93% rename from Assets/Dialogue/Dungeon/Hiding/Endgame_d.asset rename to Assets/Dialogue/Dungeon/Hiding/_0_Hound.asset index 517c4cb..2d012fb 100644 --- a/Assets/Dialogue/Dungeon/Hiding/Endgame_d.asset +++ b/Assets/Dialogue/Dungeon/Hiding/_0_Hound.asset @@ -10,9 +10,9 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} - m_Name: Endgame_d + m_Name: _0_Hound m_EditorClassIdentifier: - CharacterName: Hound + CharacterName: The Hound Choices: - {fileID: 11400000, guid: a466be669232c044c8621fe268ebdd90, type: 2} - {fileID: 11400000, guid: b25610f55cea45640a881d77b5cf64d9, type: 2} diff --git a/Assets/Dialogue/Dungeon/Hiding/Endgame_d.asset.meta b/Assets/Dialogue/Dungeon/Hiding/_0_Hound.asset.meta similarity index 100% rename from Assets/Dialogue/Dungeon/Hiding/Endgame_d.asset.meta rename to Assets/Dialogue/Dungeon/Hiding/_0_Hound.asset.meta diff --git a/Assets/Dialogue/Dungeon/SkullWalls.meta b/Assets/Dialogue/Dungeon/SkullWalls.meta new file mode 100644 index 0000000..8fcdfd5 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bb38b3b5a7e0967448b37010684062fe +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/End.asset b/Assets/Dialogue/Dungeon/SkullWalls/End.asset new file mode 100644 index 0000000..7c1e0b2 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/End.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: End + m_EditorClassIdentifier: + Text: + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 0} diff --git a/Assets/Dialogue/Dungeon/SkullWalls/End.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/End.asset.meta new file mode 100644 index 0000000..b64455f --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/End.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a4126539c9758814e83f927b284c786e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/One_0_Hound.asset b/Assets/Dialogue/Dungeon/SkullWalls/One_0_Hound.asset new file mode 100644 index 0000000..d15c646 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/One_0_Hound.asset @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: One_0_Hound + m_EditorClassIdentifier: + CharacterName: + Choices: [] + NextDialogue: {fileID: 0} + Lines: [] + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Dungeon/SkullWalls/One_0_Hound.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/One_0_Hound.asset.meta new file mode 100644 index 0000000..dc25d81 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/One_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 36a7e5b17b2526c4d9c90678b6f05c81 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect.asset b/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect.asset new file mode 100644 index 0000000..6d0b718 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: One_Inspect + m_EditorClassIdentifier: + Text: + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 0} diff --git a/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect.asset.meta new file mode 100644 index 0000000..11b7215 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bededdf988b97b34fa02826c56df1b52 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect_0_Hound.asset b/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect_0_Hound.asset new file mode 100644 index 0000000..d2f3fc1 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect_0_Hound.asset @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: One_Inspect_0_Hound + m_EditorClassIdentifier: + CharacterName: + Choices: [] + NextDialogue: {fileID: 0} + Lines: [] + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect_0_Hound.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect_0_Hound.asset.meta new file mode 100644 index 0000000..4d868f1 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/One_Inspect_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 204f10a425e8da24baaf21f00c5c36c9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Right_0_Hound.asset b/Assets/Dialogue/Dungeon/SkullWalls/Right_0_Hound.asset new file mode 100644 index 0000000..65601a7 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Right_0_Hound.asset @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Right_0_Hound + m_EditorClassIdentifier: + CharacterName: + Choices: [] + NextDialogue: {fileID: 0} + Lines: [] + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Right_0_Hound.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/Right_0_Hound.asset.meta new file mode 100644 index 0000000..9aa6d38 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Right_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c5df4430d514e464b9c0886a22c636f8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect.asset b/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect.asset new file mode 100644 index 0000000..297b077 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Right_Inspect + m_EditorClassIdentifier: + Text: + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 0} diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect.asset.meta new file mode 100644 index 0000000..ce08821 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6af407a20140b884f9a944cefc1b0c12 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect_0_Hound.asset b/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect_0_Hound.asset new file mode 100644 index 0000000..c7fd2c2 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect_0_Hound.asset @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Right_Inspect_0_Hound + m_EditorClassIdentifier: + CharacterName: + Choices: [] + NextDialogue: {fileID: 0} + Lines: [] + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect_0_Hound.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect_0_Hound.asset.meta new file mode 100644 index 0000000..c375546 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Right_Inspect_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a7330d5f92991e74fa2502de3fea6d68 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Three_0_Hound.asset b/Assets/Dialogue/Dungeon/SkullWalls/Three_0_Hound.asset new file mode 100644 index 0000000..ab87b2d --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Three_0_Hound.asset @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Three_0_Hound + m_EditorClassIdentifier: + CharacterName: + Choices: [] + NextDialogue: {fileID: 0} + Lines: [] + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Three_0_Hound.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/Three_0_Hound.asset.meta new file mode 100644 index 0000000..2da05c2 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Three_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 71387876c456dec459b0b56f2ec37464 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect.asset b/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect.asset new file mode 100644 index 0000000..e3f4c32 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Three_Inspect + m_EditorClassIdentifier: + Text: + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 0} diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect.asset.meta new file mode 100644 index 0000000..41e22f9 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fceaf70aaa0e79c46abf774ab6bd0efe +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect_0_Hound.asset b/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect_0_Hound.asset new file mode 100644 index 0000000..2903bbc --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect_0_Hound.asset @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Three_Inspect_0_Hound + m_EditorClassIdentifier: + CharacterName: + Choices: [] + NextDialogue: {fileID: 0} + Lines: [] + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect_0_Hound.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect_0_Hound.asset.meta new file mode 100644 index 0000000..09dd476 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Three_Inspect_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 433e53329f7e5e947b366a6bba261ed0 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Two_0_Hound.asset b/Assets/Dialogue/Dungeon/SkullWalls/Two_0_Hound.asset new file mode 100644 index 0000000..0acf4d3 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Two_0_Hound.asset @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Two_0_Hound + m_EditorClassIdentifier: + CharacterName: + Choices: [] + NextDialogue: {fileID: 0} + Lines: [] + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Two_0_Hound.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/Two_0_Hound.asset.meta new file mode 100644 index 0000000..4b21689 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Two_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 876337b7c2b4bae4b813dff67e986481 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect.asset b/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect.asset new file mode 100644 index 0000000..15ec08c --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Two_Inspect + m_EditorClassIdentifier: + Text: + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 0} diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect.asset.meta new file mode 100644 index 0000000..951305c --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dc263639e045e89418349cae72b03e7f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect_0_Hound.asset b/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect_0_Hound.asset new file mode 100644 index 0000000..5ca0250 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect_0_Hound.asset @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Two_Inspect_0_Hound + m_EditorClassIdentifier: + CharacterName: + Choices: [] + NextDialogue: {fileID: 0} + Lines: [] + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect_0_Hound.asset.meta b/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect_0_Hound.asset.meta new file mode 100644 index 0000000..a6e2295 --- /dev/null +++ b/Assets/Dialogue/Dungeon/SkullWalls/Two_Inspect_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f61222105740ed24e97126950890b199 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Dungeon/Table_0_Hound.asset b/Assets/Dialogue/Dungeon/Table_0_Hound.asset new file mode 100644 index 0000000..e542694 --- /dev/null +++ b/Assets/Dialogue/Dungeon/Table_0_Hound.asset @@ -0,0 +1,33 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Table_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 0} + Lines: + - This looks like these are their preperations. Let's look what you were up to... + - '*you examine everything on table*' + - This is interesting. How kind of them to let the book opened exactly on their + planed ritual. Looks like they didn't plan on anyone getting in here. + - From the looks of it they plan on resurecting someone. So that's what you are + planning. Bringing someone from dead are you. + - Too bad as a byproduct it sucks out all the life from the surounding area. And + if I get it correctly, this time it will have greater effect then the forrest + incident. That time it must have been something much smaller then human. + - This could indeed become a real problem for the council. Time to make sure it + doesn't come to it. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Dungeon/Table_0_Hound.asset.meta b/Assets/Dialogue/Dungeon/Table_0_Hound.asset.meta new file mode 100644 index 0000000..a076f3f --- /dev/null +++ b/Assets/Dialogue/Dungeon/Table_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a90b496b66ad3c6419f1629a464bf051 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Inn/Bard/General_CardGame_2_Other.asset b/Assets/Dialogue/Inn/Bard/General_CardGame_2_Narrator.asset similarity index 90% rename from Assets/Dialogue/Inn/Bard/General_CardGame_2_Other.asset rename to Assets/Dialogue/Inn/Bard/General_CardGame_2_Narrator.asset index 9530f81..a70402c 100644 --- a/Assets/Dialogue/Inn/Bard/General_CardGame_2_Other.asset +++ b/Assets/Dialogue/Inn/Bard/General_CardGame_2_Narrator.asset @@ -10,9 +10,9 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} - m_Name: General_CardGame_2_Other + m_Name: General_CardGame_2_Narrator m_EditorClassIdentifier: - CharacterName: DM + CharacterName: Narrator Choices: [] NextDialogue: {fileID: 11400000, guid: 319811bea7fa4d24ab5d01935da1739f, type: 2} Lines: diff --git a/Assets/Dialogue/Inn/Bard/General_CardGame_2_Other.asset.meta b/Assets/Dialogue/Inn/Bard/General_CardGame_2_Narrator.asset.meta similarity index 100% rename from Assets/Dialogue/Inn/Bard/General_CardGame_2_Other.asset.meta rename to Assets/Dialogue/Inn/Bard/General_CardGame_2_Narrator.asset.meta diff --git a/Assets/Dialogue/Inn/Bard/Looking_Scribe_3_Bard.asset b/Assets/Dialogue/Inn/Bard/Looking_Scribe_3_Bard.asset index 003b0e5..b391bc9 100644 --- a/Assets/Dialogue/Inn/Bard/Looking_Scribe_3_Bard.asset +++ b/Assets/Dialogue/Inn/Bard/Looking_Scribe_3_Bard.asset @@ -17,7 +17,7 @@ MonoBehaviour: NextDialogue: {fileID: 11400000, guid: e8330a28364acfe4a891862ea28b38ce, type: 2} Lines: - Yeah! We share a drink quite often. Though last week we had to go elsewhere. - The pub was closed. I almsot thought we were going to go dry! + The pub was closed. I almost thought we were going to go dry! RequiredSetFlags: [] RequiredUnsetFlags: [] SetFlags: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront.asset b/Assets/Dialogue/Radnice/Scribe/Confront.asset index 79beff5..c492cd5 100644 --- a/Assets/Dialogue/Radnice/Scribe/Confront.asset +++ b/Assets/Dialogue/Radnice/Scribe/Confront.asset @@ -17,4 +17,5 @@ MonoBehaviour: - Can_Conf_Scribe RequiredUnsetFlags: - Pub_Closed - NextDialogue: {fileID: 11400000, guid: 7b49c9acd4adb8a478161949a51b57ef, type: 2} + - Scribe_Conf_Done + NextDialogue: {fileID: 11400000, guid: 06e772b833c2fd34d9b06a3f3558bbd9, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain.asset b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain.asset new file mode 100644 index 0000000..9c3c65a --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: ConfrontAgain + m_EditorClassIdentifier: + Text: Confront culprit + RequiredSetFlags: + - Scribe_Conf_Done + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 8ba4d3df4af098c45835bcfef40b224a, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain.asset.meta b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain.asset.meta new file mode 100644 index 0000000..ddfdb85 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fb3af5db7ef089145b2656d358345ffa +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_0_Hound.asset new file mode 100644 index 0000000..1ad696b --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: ConfrontAgain_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: e5a8b4de4850c604598a2739d48bf7e6, type: 2} + Lines: + - I changed my mind, scribe. You really do need to die. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_0_Hound.asset.meta new file mode 100644 index 0000000..2a42242 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8ba4d3df4af098c45835bcfef40b224a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_1_Scribe.asset new file mode 100644 index 0000000..42b1d36 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_1_Scribe.asset @@ -0,0 +1,26 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: ConfrontAgain_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: + - {fileID: 11400000, guid: 9f0badfbd31d1b841bd392a2dcf69c52, type: 2} + - {fileID: 11400000, guid: 00137b11707c8c14fa17afddbf8c1351, type: 2} + NextDialogue: {fileID: 0} + Lines: + - Again? I'm getting to old for this sh*t. If you think you need to do it, then + go on. Just make sure the real culprits are also held accountable, will you? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_1_Scribe.asset.meta new file mode 100644 index 0000000..e8ce495 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e5a8b4de4850c604598a2739d48bf7e6 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill.asset b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill.asset new file mode 100644 index 0000000..1d66bea --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: ConfrontAgain_Kill + m_EditorClassIdentifier: + Text: Kill + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: d770df8e819d0ca449fc0e32d5a405b5, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill.asset.meta b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill.asset.meta new file mode 100644 index 0000000..aa7e0cb --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 00137b11707c8c14fa17afddbf8c1351 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill_0_Hound.asset new file mode 100644 index 0000000..d9031e1 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: ConfrontAgain_Kill_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: afc3868477bc1e844b2364fcc7657ca3, type: 2} + Lines: + - Whatever you say, councilman. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill_0_Hound.asset.meta new file mode 100644 index 0000000..96620a4 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Kill_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d770df8e819d0ca449fc0e32d5a405b5 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare.asset b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare.asset new file mode 100644 index 0000000..f08782c --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: ConfrontAgain_Spare + m_EditorClassIdentifier: + Text: Spare + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: fa4c901f786e7d448872b1fc8803e7cb, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare.asset.meta b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare.asset.meta new file mode 100644 index 0000000..920d801 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9f0badfbd31d1b841bd392a2dcf69c52 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_0_Hound.asset new file mode 100644 index 0000000..0e04bfd --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: ConfrontAgain_Spare_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: f41b7032ec720ac4da2b12d9421b5e8a, type: 2} + Lines: + - I'll give you a bit more time. Be grateful. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_0_Hound.asset.meta new file mode 100644 index 0000000..6a49578 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fa4c901f786e7d448872b1fc8803e7cb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_1_Scribe.asset new file mode 100644 index 0000000..c0df2d9 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_1_Scribe.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: ConfrontAgain_Spare_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 6c44c6cfd2b7117419d8fa5c901747b3, type: 2} + Lines: + - That is great. Can I go back to my work? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_1_Scribe.asset.meta new file mode 100644 index 0000000..96dcb3a --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontAgain_Spare_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f41b7032ec720ac4da2b12d9421b5e8a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/ConfrontReveal_Looking_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/ConfrontReveal_Looking_0_Hound.asset index f4d5525..7d6f355 100644 --- a/Assets/Dialogue/Radnice/Scribe/ConfrontReveal_Looking_0_Hound.asset +++ b/Assets/Dialogue/Radnice/Scribe/ConfrontReveal_Looking_0_Hound.asset @@ -16,7 +16,7 @@ MonoBehaviour: Choices: [] NextDialogue: {fileID: 11400000, guid: 1e46471d57383d34aa7b40c16727dd96, type: 2} Lines: - - How you suddenly forgot everyone in the town in a blik of a eye. What do you + - How you suddenly forgot everyone in the town in a blink of a eye. What do you make of that councilman? RequiredSetFlags: [] RequiredUnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Confront_0_Hound.asset new file mode 100644 index 0000000..4e3a245 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 56e1168887d7246469fa17d40d34379b, type: 2} + Lines: + - There's no need to search any further. It's obvious it was you. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_0_Hound.asset.meta new file mode 100644 index 0000000..b1f68a7 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 06e772b833c2fd34d9b06a3f3558bbd9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Confront_1_Scribe.asset new file mode 100644 index 0000000..61b321c --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_1_Scribe.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: aff77658319f0fa48b01d6574fce80a1, type: 2} + Lines: + - What do you mean? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_1_Scribe.asset.meta new file mode 100644 index 0000000..774c5d7 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 56e1168887d7246469fa17d40d34379b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_2_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Confront_2_Hound.asset new file mode 100644 index 0000000..c1df70f --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_2_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_2_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 905b92194812e494f8d8c37cf2aec653, type: 2} + Lines: + - The incident in the forest and whatever else you are planning next. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_2_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_2_Hound.asset.meta new file mode 100644 index 0000000..3d4a1ba --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_2_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: aff77658319f0fa48b01d6574fce80a1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_3_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Confront_3_Scribe.asset new file mode 100644 index 0000000..eb2a407 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_3_Scribe.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_3_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 8b7221f06fb5f2a4984b44364b795725, type: 2} + Lines: + - And on what basis do you think that is the case? Surely you must have some ovidence + to back up such ridiculous idea. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_3_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_3_Scribe.asset.meta new file mode 100644 index 0000000..019c65e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_3_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 905b92194812e494f8d8c37cf2aec653 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_4_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Confront_4_Hound.asset new file mode 100644 index 0000000..c1da5ee --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_4_Hound.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_4_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: df7a84e9137513c4fb6a0b5da313273d, type: 2} + Lines: + - Why else would former member of the Council tried to hinder my investigation + by hiding his identity. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_4_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_4_Hound.asset.meta new file mode 100644 index 0000000..f5acecc --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_4_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8b7221f06fb5f2a4984b44364b795725 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_5_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Confront_5_Scribe.asset new file mode 100644 index 0000000..77ce757 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_5_Scribe.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_5_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: bbd8426f3c895e445a4e8ba5ddc66aa4, type: 2} + Lines: + - That is all? I see that Council is straying further and further from it's glory + days. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_5_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_5_Scribe.asset.meta new file mode 100644 index 0000000..8f67bb9 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_5_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: df7a84e9137513c4fb6a0b5da313273d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_6_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Confront_6_Hound.asset new file mode 100644 index 0000000..3ffd6c1 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_6_Hound.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_6_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: + - {fileID: 11400000, guid: 02e09ac06d9a5b546af5a584a9a5298e, type: 2} + - {fileID: 11400000, guid: fdb3e3d9bab7f4a49afd4e1c9fcc5148, type: 2} + NextDialogue: {fileID: 0} + Lines: + - I see that your defiance of the Council is clear. Now what to do with you. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_6_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_6_Hound.asset.meta new file mode 100644 index 0000000..4005593 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_6_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bbd8426f3c895e445a4e8ba5ddc66aa4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Death_0_Narrator.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Death_0_Narrator.asset new file mode 100644 index 0000000..a266bad --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Death_0_Narrator.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Death_0_Narrator + m_EditorClassIdentifier: + CharacterName: Narrator + Choices: [] + NextDialogue: {fileID: 0} + Lines: + - Scribe's lifeless body falls to the ground, as you plunge dagger in his chest. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: + - Scribe_Dead + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Death_0_Narrator.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Death_0_Narrator.asset.meta new file mode 100644 index 0000000..51205ed --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Death_0_Narrator.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: afc3868477bc1e844b2364fcc7657ca3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill.asset new file mode 100644 index 0000000..00a71f6 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Confront_Kill + m_EditorClassIdentifier: + Text: Kill + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 27bf5da42af3c3a40bbceb02dd0cc7be, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill.asset.meta new file mode 100644 index 0000000..d5c53ef --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fdb3e3d9bab7f4a49afd4e1c9fcc5148 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_0_Hound.asset new file mode 100644 index 0000000..f4b1fc5 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Kill_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 6d078ba213b675944a3671f3283b6155, type: 2} + Lines: + - There's no other way, you must be dealt with. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_0_Hound.asset.meta new file mode 100644 index 0000000..f6385bb --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 27bf5da42af3c3a40bbceb02dd0cc7be +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_1_Scribe.asset new file mode 100644 index 0000000..8ed65c4 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_1_Scribe.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Kill_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: + - {fileID: 11400000, guid: d778968482c82124891cd6c1a603d0e9, type: 2} + - {fileID: 11400000, guid: 19761a120183b094aa6006081441c83b, type: 2} + NextDialogue: {fileID: 0} + Lines: + - Stop! Before you do any rash decision! + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_1_Scribe.asset.meta new file mode 100644 index 0000000..437d53b --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6d078ba213b675944a3671f3283b6155 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill.asset new file mode 100644 index 0000000..0588fcf --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Confront_Kill_Kill + m_EditorClassIdentifier: + Text: Kill + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 289ac369aaa8fe445b0bf548112ae7ed, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill.asset.meta new file mode 100644 index 0000000..c26ab4b --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 19761a120183b094aa6006081441c83b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill_0_Hound.asset new file mode 100644 index 0000000..ef997ed --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Kill_Kill_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: afc3868477bc1e844b2364fcc7657ca3, type: 2} + Lines: + - Your begging is pointless. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill_0_Hound.asset.meta new file mode 100644 index 0000000..26a7838 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Kill_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 289ac369aaa8fe445b0bf548112ae7ed +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare.asset new file mode 100644 index 0000000..637182f --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Confront_Kill_Spare + m_EditorClassIdentifier: + Text: Talk + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 593f067acdcf2e34b910791de56039c0, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare.asset.meta new file mode 100644 index 0000000..061f5f3 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d778968482c82124891cd6c1a603d0e9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_0_Hound.asset new file mode 100644 index 0000000..8e614c3 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Kill_Spare_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 2d25c86a1801ab948a70403782e4fe6c, type: 2} + Lines: + - Speak, quickly. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_0_Hound.asset.meta new file mode 100644 index 0000000..18e6b79 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 593f067acdcf2e34b910791de56039c0 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_1_Scribe.asset new file mode 100644 index 0000000..e742934 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_1_Scribe.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Kill_Spare_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 28cac087f7df7624f9521ccaefb8495d, type: 2} + Lines: + - I have nothing to do with the incident in the forest. I don't even have any magic + left in me. Lost it years ago. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_1_Scribe.asset.meta new file mode 100644 index 0000000..7d9d4d3 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2d25c86a1801ab948a70403782e4fe6c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_2_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_2_Hound.asset new file mode 100644 index 0000000..9c5b487 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_2_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Kill_Spare_2_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 8df770f3b1eb4ca4285521f52e7c572a, type: 2} + Lines: + - '*Now that he mentions it, you do notice that you feel some kind of void in him.*' + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_2_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_2_Hound.asset.meta new file mode 100644 index 0000000..4128ae3 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_2_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 28cac087f7df7624f9521ccaefb8495d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_3_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_3_Scribe.asset new file mode 100644 index 0000000..7e5113d --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_3_Scribe.asset @@ -0,0 +1,26 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Kill_Spare_3_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: + - {fileID: 11400000, guid: 085e0af64ca9c3e46a17f2dff6aa6816, type: 2} + - {fileID: 11400000, guid: 9b8e586dc9da31143b9867b7f28e1338, type: 2} + NextDialogue: {fileID: 0} + Lines: + - But I am willing to help you find whoever did it. I might have wanted to evade + my responsibility, but I already promised my help and I will keep it. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_3_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_3_Scribe.asset.meta new file mode 100644 index 0000000..e9a5bd7 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_3_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8df770f3b1eb4ca4285521f52e7c572a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill.asset new file mode 100644 index 0000000..249f4f6 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Confront_Kill_Spare_Kill + m_EditorClassIdentifier: + Text: Kill + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 1b113e648bb3a6e4e873fb75fe6ad420, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill.asset.meta new file mode 100644 index 0000000..7c910e5 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9b8e586dc9da31143b9867b7f28e1338 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_0_Hound.asset new file mode 100644 index 0000000..c577b51 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Kill_Spare_Kill_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 6b344f1951c1627428bd06412fed857b, type: 2} + Lines: + - Enough of your rambling. I have no time for your begging. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_0_Hound.asset.meta new file mode 100644 index 0000000..e4bfeca --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1b113e648bb3a6e4e873fb75fe6ad420 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_1_Scribe.asset new file mode 100644 index 0000000..b3bdf45 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_1_Scribe.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Kill_Spare_Kill_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: afc3868477bc1e844b2364fcc7657ca3, type: 2} + Lines: + - Why did I expect anything else from a man blinded by the Council. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_1_Scribe.asset.meta new file mode 100644 index 0000000..bdab96b --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Kill_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6b344f1951c1627428bd06412fed857b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare.asset new file mode 100644 index 0000000..87c5ba6 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Confront_Kill_Spare_Spare + m_EditorClassIdentifier: + Text: Spare + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: c287ea02c865b8a48990170bb35ae960, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare.asset.meta new file mode 100644 index 0000000..e58ae00 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 085e0af64ca9c3e46a17f2dff6aa6816 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_0_Hound.asset new file mode 100644 index 0000000..941028b --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Kill_Spare_Spare_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 286fef4f3c7b5494aa4361d7f355f6a7, type: 2} + Lines: + - I guess you could still be of some use to me. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_0_Hound.asset.meta new file mode 100644 index 0000000..7ef23fc --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c287ea02c865b8a48990170bb35ae960 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_1_Scribe.asset new file mode 100644 index 0000000..11f34ef --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_1_Scribe.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Kill_Spare_Spare_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 6c44c6cfd2b7117419d8fa5c901747b3, type: 2} + Lines: + - Thank you. My knowledge is at your disposal. Just make sure the next person is + truly the one behind it. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: + - Scribe_Conf_Done + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_1_Scribe.asset.meta new file mode 100644 index 0000000..e82c3db --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Kill_Spare_Spare_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 286fef4f3c7b5494aa4361d7f355f6a7 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Spare.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Spare.asset new file mode 100644 index 0000000..9765fbc --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Spare.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Confront_Spare + m_EditorClassIdentifier: + Text: Spare + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 4823326931541f8459f91527a3b1c8a5, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Spare.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Spare.asset.meta new file mode 100644 index 0000000..61bf7ac --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Spare.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 02e09ac06d9a5b546af5a584a9a5298e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Spare_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Spare_0_Hound.asset new file mode 100644 index 0000000..a573ef7 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Spare_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Spare_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: cd6660abd56ffa942a14a24bc3e1cb4b, type: 2} + Lines: + - I'll give you the benefit of the doubt. But we're not done yet. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Spare_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Spare_0_Hound.asset.meta new file mode 100644 index 0000000..3b629de --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Spare_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4823326931541f8459f91527a3b1c8a5 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Spare_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Confront_Spare_1_Scribe.asset new file mode 100644 index 0000000..38dc6e8 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Spare_1_Scribe.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Confront_Spare_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 6c44c6cfd2b7117419d8fa5c901747b3, type: 2} + Lines: + - Glad to hear you made a sound decision. Now... + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: + - Scribe_Conf_Done + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Confront_Spare_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Confront_Spare_1_Scribe.asset.meta new file mode 100644 index 0000000..99f9b4e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Confront_Spare_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cd6660abd56ffa942a14a24bc3e1cb4b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/General_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/General_0_Hound.asset index da0d427..64ab9d6 100644 --- a/Assets/Dialogue/Radnice/Scribe/General_0_Hound.asset +++ b/Assets/Dialogue/Radnice/Scribe/General_0_Hound.asset @@ -15,6 +15,8 @@ MonoBehaviour: CharacterName: The Hound Choices: - {fileID: 11400000, guid: 7c3d62eaf18da914791d67a0621c6c27, type: 2} + - {fileID: 11400000, guid: b84e454b0c6d1f34f8fd565dde5d5c9c, type: 2} + - {fileID: 11400000, guid: 43553650b3180724aad3225da089c068, type: 2} NextDialogue: {fileID: 0} Lines: - Let's talk about... diff --git a/Assets/Dialogue/Radnice/Scribe/General_Events.asset b/Assets/Dialogue/Radnice/Scribe/General_Events.asset new file mode 100644 index 0000000..9878af1 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_Events.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: General_Events + m_EditorClassIdentifier: + Text: Events + RequiredSetFlags: [] + RequiredUnsetFlags: + - Scribe_Knows + NextDialogue: {fileID: 11400000, guid: 7e212a52525d5384fa8af589112216b7, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/General_Events.asset.meta b/Assets/Dialogue/Radnice/Scribe/General_Events.asset.meta new file mode 100644 index 0000000..6219ab2 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_Events.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 43553650b3180724aad3225da089c068 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows.asset b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows.asset new file mode 100644 index 0000000..14abf6e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: General_EventsKnows + m_EditorClassIdentifier: + Text: Events + RequiredSetFlags: + - Scribe_Knows + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 150aa0df689e93748bc54f47ffe23e2b, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows.asset.meta b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows.asset.meta new file mode 100644 index 0000000..5ba0eb2 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b84e454b0c6d1f34f8fd565dde5d5c9c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_0_Hound.asset new file mode 100644 index 0000000..73a83d0 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: General_EventsKnows_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 0135a04bbefb4604298389bcf2412131, type: 2} + Lines: + - Anything happened that could be linked to the dead forest? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_0_Hound.asset.meta new file mode 100644 index 0000000..87618f6 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 150aa0df689e93748bc54f47ffe23e2b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_1_Scribe.asset new file mode 100644 index 0000000..38c84df --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_1_Scribe.asset @@ -0,0 +1,27 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: General_EventsKnows_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: cf6e54945641c72418e3284e4590eca3, type: 2} + Lines: + - Let me think... + - There is something that might be linked to it, but I'm not entirely sure. + - Few weeks ago there went some books missing. They used to belong to now impoverished + nobleman. + - I was in the process of sorting them when I noticed that few of them were gone. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_1_Scribe.asset.meta new file mode 100644 index 0000000..d17ad4e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0135a04bbefb4604298389bcf2412131 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_2_Hound.asset b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_2_Hound.asset new file mode 100644 index 0000000..491b93f --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_2_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: General_EventsKnows_2_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: e246bd57e0021074f8e4002d59f80ee0, type: 2} + Lines: + - And how are few dusty books important? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_2_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_2_Hound.asset.meta new file mode 100644 index 0000000..5cd18d9 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_2_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cf6e54945641c72418e3284e4590eca3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_3_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_3_Scribe.asset new file mode 100644 index 0000000..e74644e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_3_Scribe.asset @@ -0,0 +1,26 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: General_EventsKnows_3_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: c616d0d083102ac46a175b389d376d17, type: 2} + Lines: + - Of course someone like you would think that. But some of the books that stayed + ended up containing magical knowledge. + - And since I never got the chance to look at the ones that went missing, there + is in my oppinion high chance that they could also be of magical nature. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_3_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_3_Scribe.asset.meta new file mode 100644 index 0000000..21eb3b2 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_3_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e246bd57e0021074f8e4002d59f80ee0 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_4_Hound.asset b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_4_Hound.asset new file mode 100644 index 0000000..bed87fd --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_4_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: General_EventsKnows_4_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: e9a0c79b2ac4d044593b36c15eb515aa, type: 2} + Lines: + - Any clue as to who could have swipe them? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_4_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_4_Hound.asset.meta new file mode 100644 index 0000000..4f99f7f --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_4_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c616d0d083102ac46a175b389d376d17 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_5_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_5_Scribe.asset new file mode 100644 index 0000000..6e69029 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_5_Scribe.asset @@ -0,0 +1,27 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: General_EventsKnows_5_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: f3b080f11805aa046aef0ad3a3241f12, type: 2} + Lines: + - That's the thing, as far as I know noone entered the town hall in the time that + happened. + - And I can't imagine mayor doing anything like stealing. Order and wellbeing of + townspeople is important to him. + - But if it's not him, then I have no clue as to who it realy was. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_5_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_5_Scribe.asset.meta new file mode 100644 index 0000000..1de7838 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_5_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e9a0c79b2ac4d044593b36c15eb515aa +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_6_Hound.asset b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_6_Hound.asset new file mode 100644 index 0000000..ab67f7b --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_6_Hound.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: General_EventsKnows_6_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 6c44c6cfd2b7117419d8fa5c901747b3, type: 2} + Lines: + - Do not worry, his inocence is not for you to figure out. I'll take care of finding + whoever stole it. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: + - Missing_Books + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_6_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_6_Hound.asset.meta new file mode 100644 index 0000000..d933246 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_EventsKnows_6_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f3b080f11805aa046aef0ad3a3241f12 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/General_Events_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/General_Events_0_Hound.asset new file mode 100644 index 0000000..9b2845a --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_Events_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: General_Events_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: bdeb8897de0a6b14f87d7b8dcdab23bf, type: 2} + Lines: + - Any interesting happenings in recent days? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/General_Events_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/General_Events_0_Hound.asset.meta new file mode 100644 index 0000000..3beb9b7 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_Events_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7e212a52525d5384fa8af589112216b7 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/General_Events_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/General_Events_1_Scribe.asset new file mode 100644 index 0000000..9a3e1d3 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_Events_1_Scribe.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: General_Events_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: a8f3065374457da428351ed4a82e0a75, type: 2} + Lines: + - Nothing noteworthy as far as I know + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/General_Events_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/General_Events_1_Scribe.asset.meta new file mode 100644 index 0000000..774916d --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/General_Events_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bdeb8897de0a6b14f87d7b8dcdab23bf +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_0_Hound.asset index 9e014f0..b66bfa2 100644 --- a/Assets/Dialogue/Radnice/Scribe/Questions_0_Hound.asset +++ b/Assets/Dialogue/Radnice/Scribe/Questions_0_Hound.asset @@ -15,7 +15,13 @@ MonoBehaviour: CharacterName: The Hound Choices: - {fileID: 11400000, guid: 7c3d62eaf18da914791d67a0621c6c27, type: 2} + - {fileID: 11400000, guid: 850d17cea284cd1488251714727adf08, type: 2} - {fileID: 11400000, guid: dcfe01a1a5b80314d8afa07e010e8d50, type: 2} + - {fileID: 11400000, guid: 85b6ddc55c4d67543811c2b89e93f821, type: 2} + - {fileID: 11400000, guid: ef00f71cfca7b4d459f45e0c0d795977, type: 2} + - {fileID: 11400000, guid: 6627206f784fbb646af382a6e203714b, type: 2} + - {fileID: 11400000, guid: fa6e4f8c02e4d5e4195cdcc1ec5f4e0a, type: 2} + - {fileID: 11400000, guid: 13598b7231c97f246b8b13379fc70f6e, type: 2} NextDialogue: {fileID: 0} Lines: - I'd like to ask you something. diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door.asset index 10a4134..bd0a8f8 100644 --- a/Assets/Dialogue/Radnice/Scribe/Questions_Door.asset +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door.asset @@ -18,4 +18,5 @@ MonoBehaviour: - Scribe_Knows RequiredUnsetFlags: - Scribe_Door_Done + - Door_Opened NextDialogue: {fileID: 11400000, guid: 480617f52b2b4d44483f064a1d38b54a, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_0_Hound.asset index 9a1e9cd..073162b 100644 --- a/Assets/Dialogue/Radnice/Scribe/Questions_Door_0_Hound.asset +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_0_Hound.asset @@ -16,8 +16,8 @@ MonoBehaviour: Choices: [] NextDialogue: {fileID: 11400000, guid: 627f23a432fb1114dbe5438b55a08ec9, type: 2} Lines: - - I found this strange wall and I think there's hidden door there. - - '*describe what you felt*' + - I found this strange wall in the crypt under the church and I think there's hidden + door there. RequiredSetFlags: [] RequiredUnsetFlags: [] SetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_1_Scribe.asset index f08cb64..5bc4c1d 100644 --- a/Assets/Dialogue/Radnice/Scribe/Questions_Door_1_Scribe.asset +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_1_Scribe.asset @@ -13,13 +13,17 @@ MonoBehaviour: m_Name: Questions_Door_1_Scribe m_EditorClassIdentifier: CharacterName: Scribe - Choices: [] + Choices: + - {fileID: 11400000, guid: 62a3db6e1b7f8e342b4575c558aed33a, type: 2} + - {fileID: 11400000, guid: a802692fa33c04544b70ae20c79061f5, type: 2} + - {fileID: 11400000, guid: 4269e1662612ba3498573002f15c200e, type: 2} NextDialogue: {fileID: 11400000, guid: 92a2f8c2b0e3a824d860b99c4bfad53e, type: 2} Lines: - - Hidden door you say.... And dark feeling... This sounds like some form of death - magic. There usualy is some form of activation object, but you'll more likely - find a needle in a barn full of hay. Maybe try someone with more practical knowledge - in the arcane. + - Hidden door you say... that is indeed possible, but as you know magic is not + so simple. Just knowing there is a spell doesn't do much unless you know what + the spell actualy is. + - Knowing just that a man is ill but not how doesn't tell you anything about which + healing herb will help him. RequiredSetFlags: [] RequiredUnsetFlags: [] SetFlags: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back.asset new file mode 100644 index 0000000..485064e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Door_Back + m_EditorClassIdentifier: + Text: Back + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: ccfdaef8110e5e542a66655833feae5a, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back.asset.meta new file mode 100644 index 0000000..3080e8a --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 62a3db6e1b7f8e342b4575c558aed33a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back_0_Hound.asset new file mode 100644 index 0000000..2dc021b --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Door_Back_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 92a2f8c2b0e3a824d860b99c4bfad53e, type: 2} + Lines: + - I'll come back when I have more + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back_0_Hound.asset.meta new file mode 100644 index 0000000..973161a --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Back_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ccfdaef8110e5e542a66655833feae5a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark.asset new file mode 100644 index 0000000..8e1c52a --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Door_Dark + m_EditorClassIdentifier: + Text: Dark Magic + RequiredSetFlags: + - Dark_Magic + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 736324fc333e6bb4caa90f126da8d1e8, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark.asset.meta new file mode 100644 index 0000000..ef35b3e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4269e1662612ba3498573002f15c200e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_0_Hound.asset new file mode 100644 index 0000000..d4bf435 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Door_Dark_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 3a93aca8097a50c49afec536ae2e53e4, type: 2} + Lines: + - Doesn't knowledge it's a dark magic help? Or is that information useless? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_0_Hound.asset.meta new file mode 100644 index 0000000..05c986a --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 736324fc333e6bb4caa90f126da8d1e8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_1_Scribe.asset new file mode 100644 index 0000000..5fc7e86 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_1_Scribe.asset @@ -0,0 +1,29 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Door_Dark_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 92a2f8c2b0e3a824d860b99c4bfad53e, type: 2} + Lines: + - Well it could be useful in some cases. Although I'm not much versed in the actual + practice of spells. I am and always was more of a scholar then practitioner of + magic. + - But I do know that dark magic in general is not one of the stable sorts. It's + driven by chaos and rarely is predictable. + - Maybe if you could find someone with more practical knowledge in the arcane they + could use this knowledge to help you. But sadly that is all I can do right now. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_1_Scribe.asset.meta new file mode 100644 index 0000000..d58654b --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Dark_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3a93aca8097a50c49afec536ae2e53e4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death.asset new file mode 100644 index 0000000..2e6461c --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Door_Death + m_EditorClassIdentifier: + Text: Necromancy + RequiredSetFlags: + - Death_Magic + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 779f9ff1e11856748bb37137462dd181, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death.asset.meta new file mode 100644 index 0000000..c36f3b3 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a802692fa33c04544b70ae20c79061f5 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_0_Hound.asset new file mode 100644 index 0000000..5c566c7 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_0_Hound.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Door_Death_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 03236a7478c3d3148af37e632179e419, type: 2} + Lines: + - So far they used death magic and since there must be limit to the knowledge of + the stolen books this information must be useful in some way. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_0_Hound.asset.meta new file mode 100644 index 0000000..e48da0f --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 779f9ff1e11856748bb37137462dd181 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_1_Scribe.asset new file mode 100644 index 0000000..852e4cb --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_1_Scribe.asset @@ -0,0 +1,26 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Door_Death_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 897d1480b45e15b44a8944073508f1e0, type: 2} + Lines: + - Let me think... + - Hmm... + - I think I do remmember something I read a long time ago. And since there are + not many protection spells in death magic it just might be it. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_1_Scribe.asset.meta new file mode 100644 index 0000000..2ac24bf --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 03236a7478c3d3148af37e632179e419 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_2_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_2_Hound.asset new file mode 100644 index 0000000..f2c8453 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_2_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Door_Death_2_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: e1d887dc19f3fb34ea8d2b03d9c66fbf, type: 2} + Lines: + - Get to the point. What is it? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_2_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_2_Hound.asset.meta new file mode 100644 index 0000000..4293f52 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_2_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 897d1480b45e15b44a8944073508f1e0 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_3_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_3_Scribe.asset new file mode 100644 index 0000000..da35f5f --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_3_Scribe.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Door_Death_3_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 1844e694edd928244a7a6ae39e7e53f7, type: 2} + Lines: + - Protection by the spirits of the dead. But the dead must have some form of connection + to the place. Most often emotional from the time they were still alive. And they + are most likely residing near the door you spoke of. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_3_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_3_Scribe.asset.meta new file mode 100644 index 0000000..b4c0ffa --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_3_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e1d887dc19f3fb34ea8d2b03d9c66fbf +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_4_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_4_Hound.asset new file mode 100644 index 0000000..2150555 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_4_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Door_Death_4_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: f8f8b879bebe66e42acceb50113bff78, type: 2} + Lines: + - I'll try to look around and see if I can feel anything. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_4_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_4_Hound.asset.meta new file mode 100644 index 0000000..0b3fbdc --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_4_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1844e694edd928244a7a6ae39e7e53f7 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_5_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_5_Scribe.asset new file mode 100644 index 0000000..73ae8a5 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_5_Scribe.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Door_Death_5_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 92a2f8c2b0e3a824d860b99c4bfad53e, type: 2} + Lines: + - I wish you good hunting. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: + - Door_Ghost + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_5_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_5_Scribe.asset.meta new file mode 100644 index 0000000..894657b --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Door_Death_5_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f8f8b879bebe66e42acceb50113bff78 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy.asset new file mode 100644 index 0000000..41886a4 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy.asset @@ -0,0 +1,21 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Necromancy + m_EditorClassIdentifier: + Text: Ingredients + RequiredSetFlags: + - Dark_Magic + - Ingredients_Confirmed + RequiredUnsetFlags: + - Scribe_Necromancy_Done + NextDialogue: {fileID: 11400000, guid: eaa91cdba05d3964285755b913977fd8, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy.asset.meta new file mode 100644 index 0000000..8651b83 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ef00f71cfca7b4d459f45e0c0d795977 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt.asset b/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt.asset new file mode 100644 index 0000000..7175559 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt.asset @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_NecromancyAlt + m_EditorClassIdentifier: + Text: Ingredients + RequiredSetFlags: + - Dark_Magic + - Ingredients_Denial + RequiredUnsetFlags: + - Ingredients_Confirmed + - Scribe_Necromancy_Done + NextDialogue: {fileID: 11400000, guid: f427be55e0b3359449102d91a7df43db, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt.asset.meta new file mode 100644 index 0000000..cebf235 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 85b6ddc55c4d67543811c2b89e93f821 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt_0_Hound.asset new file mode 100644 index 0000000..9b60a79 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt_0_Hound.asset @@ -0,0 +1,26 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_NecromancyAlt_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 77652212df2e6eb48b2c7f9e243b48f7, type: 2} + Lines: + - I have some new information about the ritual. I think I know what ingredients + they used. + - It is just a hunch so far. The local innkeeper acts bit suspicious about some + strange ingredients he ordered for the inn. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt_0_Hound.asset.meta new file mode 100644 index 0000000..6f4bccc --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_NecromancyAlt_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f427be55e0b3359449102d91a7df43db +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_0_Hound.asset new file mode 100644 index 0000000..51de787 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_0_Hound.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Necromancy_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 77652212df2e6eb48b2c7f9e243b48f7, type: 2} + Lines: + - I have some new information about the ritual. I think I know what ingredients + they used. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_0_Hound.asset.meta new file mode 100644 index 0000000..1149cb7 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eaa91cdba05d3964285755b913977fd8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_1_Scribe.asset new file mode 100644 index 0000000..b5a00a4 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_1_Scribe.asset @@ -0,0 +1,29 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Necromancy_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 92a2f8c2b0e3a824d860b99c4bfad53e, type: 2} + Lines: + - Let me see... + - This doesn't look good. It looks like it's one of the more dangerous types of + dark magic and that is death magic, you probably know it as necromancy. + - The art of comunicating with spirits and afterlife. Almost nothing that comes + from it is good. You must make sure they don't succed. + RequiredSetFlags: [] + RequiredUnsetFlags: + - Scribe_Necromancy_Done + - Death_Magic + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_1_Scribe.asset.meta new file mode 100644 index 0000000..175d349 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Necromancy_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 77652212df2e6eb48b2c7f9e243b48f7 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead.asset b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead.asset new file mode 100644 index 0000000..7f2f807 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead.asset @@ -0,0 +1,20 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_RaisingDead + m_EditorClassIdentifier: + Text: Raising the dead + RequiredSetFlags: + - Book_Found + RequiredUnsetFlags: + - Scribe_Raising_Done + NextDialogue: {fileID: 11400000, guid: 7a48e404ad4811641bbb6a3715d3b0bd, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead.asset.meta new file mode 100644 index 0000000..02bef2a --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6627206f784fbb646af382a6e203714b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_0_Hound.asset new file mode 100644 index 0000000..375bd75 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_0_Hound.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_RaisingDead_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 058682e2578531741a12dad224cccf0c, type: 2} + Lines: + - I found something. Place they plan to do a second ritual. It looks like they + plan on resurecting someone dead. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_0_Hound.asset.meta new file mode 100644 index 0000000..6092044 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7a48e404ad4811641bbb6a3715d3b0bd +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_1_Scribe.asset new file mode 100644 index 0000000..25e9846 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_1_Scribe.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_RaisingDead_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: f60f7f0ddca2db5468fcc639ad834bcf, type: 2} + Lines: + - So they are raising the dead? I hoped it would be something... anything else. + You must make sure they don't succed at all cost. Do you understand? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_1_Scribe.asset.meta new file mode 100644 index 0000000..da316ea --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 058682e2578531741a12dad224cccf0c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_2_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_2_Hound.asset new file mode 100644 index 0000000..8fa52cb --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_2_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_RaisingDead_2_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 021398cbeb33b9c4798749327649ff6a, type: 2} + Lines: + - I know udead are dangerous, but aren't you exaggerating? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_2_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_2_Hound.asset.meta new file mode 100644 index 0000000..47c456c --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_2_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f60f7f0ddca2db5468fcc639ad834bcf +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_3_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_3_Scribe.asset new file mode 100644 index 0000000..deb5831 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_3_Scribe.asset @@ -0,0 +1,37 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_RaisingDead_3_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 0d50407bdb788ce4f94b6367e8b6a251, type: 2} + Lines: + - This is not a simple creation of undead. This is literaly taking a specific dead + soul, draging it from the afterlife and forcing it to a vessel. + - Normal undead are often mindless servants created with dark spirits already inhabiting + this plane, but raising the dead is something else. + - It is a complete human being that suffered not just dying, but the flames of + afterlife and then without his permition being draged in the oposite way thru + the Bone Gates. + - Human soul is not capable of witstanding it without consequences. And the gate + itself doesn't like when something tries to cross it from the other side. + - So once the soul actualy reaches the prepared vessel, it is no longer what it + once was. It can corrupt even the most innocent of souls. + - And on top of it, creature that is created this way has no fear of death and + the Bone Gates themselve refuse to simply accept it back, making it extremely + hard to kill. + - So now, do you understand what is at stake here? Or should I repeat it? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_3_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_3_Scribe.asset.meta new file mode 100644 index 0000000..c2f2cb7 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_3_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 021398cbeb33b9c4798749327649ff6a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_4_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_4_Hound.asset new file mode 100644 index 0000000..14d6be7 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_4_Hound.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_RaisingDead_4_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: + - {fileID: 11400000, guid: afe55cbfc13dcef4eb5efa5513f7e95b, type: 2} + - {fileID: 11400000, guid: 9ebd9104f2b3b064b85bed5a2aa65d3a, type: 2} + NextDialogue: {fileID: 0} + Lines: + - I think I understand... + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_4_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_4_Hound.asset.meta new file mode 100644 index 0000000..3a17624 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_4_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0d50407bdb788ce4f94b6367e8b6a251 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done.asset b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done.asset new file mode 100644 index 0000000..81d2308 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_RaisingDead_Done + m_EditorClassIdentifier: + Text: I got it + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 86bc96c8c2391e34dad15efcf305c231, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done.asset.meta new file mode 100644 index 0000000..fdacffb --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: afe55cbfc13dcef4eb5efa5513f7e95b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done_0_Hound.asset new file mode 100644 index 0000000..dcc08ff --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done_0_Hound.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_RaisingDead_Done_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 92a2f8c2b0e3a824d860b99c4bfad53e, type: 2} + Lines: + - ...that is indeed bad outcome. Don't worry, I'll make sure it won't happen. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: + - Scribe_Raising_Done + - Raising_Dead + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done_0_Hound.asset.meta new file mode 100644 index 0000000..9fb3c56 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Done_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 86bc96c8c2391e34dad15efcf305c231 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat.asset b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat.asset new file mode 100644 index 0000000..7b77416 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_RaisingDead_Repeat + m_EditorClassIdentifier: + Text: Repeat + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 2105b1e9a38a73847a9e30c2dd04d6c8, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat.asset.meta new file mode 100644 index 0000000..8eba62c --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9ebd9104f2b3b064b85bed5a2aa65d3a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat_0_Hound.asset new file mode 100644 index 0000000..5f9f473 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_RaisingDead_Repeat_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 021398cbeb33b9c4798749327649ff6a, type: 2} + Lines: + - ...but just in case say the whole thing again, I wasn't listening. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat_0_Hound.asset.meta new file mode 100644 index 0000000..fda5b05 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_RaisingDead_Repeat_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2105b1e9a38a73847a9e30c2dd04d6c8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual.asset new file mode 100644 index 0000000..bdc462e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual.asset @@ -0,0 +1,20 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Ritual + m_EditorClassIdentifier: + Text: Dead forest + RequiredSetFlags: [] + RequiredUnsetFlags: + - Scribe_Ritual_Done + - Dark_Magic + NextDialogue: {fileID: 11400000, guid: 90a5f971935c25a4698be5500d2a8658, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual.asset.meta new file mode 100644 index 0000000..6dc28c8 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fa6e4f8c02e4d5e4195cdcc1ec5f4e0a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_0_Hound.asset new file mode 100644 index 0000000..57a386d --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Ritual_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: f3895f8ab21ea6a4896f8df9ebb1418f, type: 2} + Lines: + - The dead forest outside of town, I'm here to investigate it. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_0_Hound.asset.meta new file mode 100644 index 0000000..ea850a4 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 90a5f971935c25a4698be5500d2a8658 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_1_Scribe.asset new file mode 100644 index 0000000..3687a44 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_1_Scribe.asset @@ -0,0 +1,29 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Ritual_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: + - {fileID: 11400000, guid: bdbe595de1b4e794cae3c26d329d414e, type: 2} + - {fileID: 11400000, guid: 3a159dcdc15cb1946a1675a9562bb846, type: 2} + - {fileID: 11400000, guid: 5ccb37c60c39eeb4f91318c2ac1ee5e3, type: 2} + - {fileID: 11400000, guid: 915b1d94d0714824baa1d0052c517336, type: 2} + - {fileID: 11400000, guid: fb6eb3d513157804d89a15f486eaf21a, type: 2} + - {fileID: 11400000, guid: 89a68d20304d82643b2e89ee633bdbad, type: 2} + NextDialogue: {fileID: 0} + Lines: + - I'll see what I can do. What can you tell me about it? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_1_Scribe.asset.meta new file mode 100644 index 0000000..c75c002 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f3895f8ab21ea6a4896f8df9ebb1418f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back.asset new file mode 100644 index 0000000..b8491e5 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Ritual_Back + m_EditorClassIdentifier: + Text: Nevermind + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 52a54bd5196d4264f8174c8a1cd8043d, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back.asset.meta new file mode 100644 index 0000000..6843739 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bdbe595de1b4e794cae3c26d329d414e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back_0_Hound.asset new file mode 100644 index 0000000..5a0b80d --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Ritual_Back_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 92a2f8c2b0e3a824d860b99c4bfad53e, type: 2} + Lines: + - I'll come back when I have something new. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back_0_Hound.asset.meta new file mode 100644 index 0000000..665d5b6 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Back_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 52a54bd5196d4264f8174c8a1cd8043d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer.asset new file mode 100644 index 0000000..97e8c10 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Ritual_Deer + m_EditorClassIdentifier: + Text: Dead deer + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: 7edeb605c587a2844b6ae6b6fffb24f3, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer.asset.meta new file mode 100644 index 0000000..1958b45 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 89a68d20304d82643b2e89ee633bdbad +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_0_Hound.asset new file mode 100644 index 0000000..8407169 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_0_Hound.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Ritual_Deer_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: ca5749e3fa1000b4e9904665dbbf3b77, type: 2} + Lines: + - The life in the area was sucked out dry by some vile magic. Not just grass and + trees, but animals too. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_0_Hound.asset.meta new file mode 100644 index 0000000..d983b8e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7edeb605c587a2844b6ae6b6fffb24f3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_1_Scribe.asset new file mode 100644 index 0000000..dfa30cd --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_1_Scribe.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Ritual_Deer_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: f3895f8ab21ea6a4896f8df9ebb1418f, type: 2} + Lines: + - All the life? Interesting. Anything else? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: + - Scribe_Ritual_Deer_Done + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_1_Scribe.asset.meta new file mode 100644 index 0000000..5c924d1 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Deer_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ca5749e3fa1000b4e9904665dbbf3b77 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade.asset new file mode 100644 index 0000000..93fc2d5 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Ritual_Manmade + m_EditorClassIdentifier: + Text: Manmade ritual + RequiredSetFlags: [] + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: fc1cdb75115e319459d200441844f7da, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade.asset.meta new file mode 100644 index 0000000..7f4e108 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fb6eb3d513157804d89a15f486eaf21a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_0_Hound.asset new file mode 100644 index 0000000..89873d1 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_0_Hound.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Ritual_Manmade_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 9bba72c5ec5fc0a45a3e05a07185e316, type: 2} + Lines: + - In the center. There was a magical circle written in blood. It was definitely + manmade. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_0_Hound.asset.meta new file mode 100644 index 0000000..ecf7490 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fc1cdb75115e319459d200441844f7da +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_1_Scribe.asset new file mode 100644 index 0000000..b07b58e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_1_Scribe.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Ritual_Manmade_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: f3895f8ab21ea6a4896f8df9ebb1418f, type: 2} + Lines: + - Interesting markings. I'll look into it. Anything else? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: + - Scribe_Ritual_Manmade_Done + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_1_Scribe.asset.meta new file mode 100644 index 0000000..2ac8827 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Manmade_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9bba72c5ec5fc0a45a3e05a07185e316 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneDeer.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneDeer.asset new file mode 100644 index 0000000..7490791 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneDeer.asset @@ -0,0 +1,20 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Ritual_OneDeer + m_EditorClassIdentifier: + Text: Your opinion? + RequiredSetFlags: + - Scribe_Ritual_Deer_Done + RequiredUnsetFlags: + - Scribe_Ritual_Manmade_Done + NextDialogue: {fileID: 11400000, guid: 98131648b630b3f488df9a683567f569, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneDeer.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneDeer.asset.meta new file mode 100644 index 0000000..098da55 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneDeer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 915b1d94d0714824baa1d0052c517336 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneManmade.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneManmade.asset new file mode 100644 index 0000000..aa22e2e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneManmade.asset @@ -0,0 +1,20 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Ritual_OneManmade + m_EditorClassIdentifier: + Text: Your opinion? + RequiredSetFlags: + - Scribe_Ritual_Manmade_Done + RequiredUnsetFlags: + - Scribe_Ritual_Deer_Done + NextDialogue: {fileID: 11400000, guid: 98131648b630b3f488df9a683567f569, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneManmade.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneManmade.asset.meta new file mode 100644 index 0000000..dcec5f2 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_OneManmade.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5ccb37c60c39eeb4f91318c2ac1ee5e3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_0_Hound.asset new file mode 100644 index 0000000..409c0c9 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Ritual_One_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: b8e47be5b3cc88d45a1f22547bcdabc1, type: 2} + Lines: + - So, what do you think about it? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_0_Hound.asset.meta new file mode 100644 index 0000000..487799f --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 98131648b630b3f488df9a683567f569 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_1_Scribe.asset new file mode 100644 index 0000000..01ef9fc --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_1_Scribe.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Ritual_One_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 92a2f8c2b0e3a824d860b99c4bfad53e, type: 2} + Lines: + - From one information I can't make any conclusions. Could you return there and + try to find at least so additional clues as to what happened there? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_1_Scribe.asset.meta new file mode 100644 index 0000000..e562ef0 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_One_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b8e47be5b3cc88d45a1f22547bcdabc1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two.asset new file mode 100644 index 0000000..664fc2a --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two.asset @@ -0,0 +1,20 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Ritual_Two + m_EditorClassIdentifier: + Text: Your opinion? + RequiredSetFlags: + - Scribe_Ritual_Deer_Done + - Scribe_Ritual_Manmade_Done + RequiredUnsetFlags: [] + NextDialogue: {fileID: 11400000, guid: ef323ec191b4edf41a7f9dca29dd3f97, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two.asset.meta new file mode 100644 index 0000000..0253177 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3a159dcdc15cb1946a1675a9562bb846 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_0_Hound.asset new file mode 100644 index 0000000..265c055 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Ritual_Two_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 064c6357f47a9be439f9b10a5ac7c091, type: 2} + Lines: + - So, what do you think about it? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_0_Hound.asset.meta new file mode 100644 index 0000000..7215223 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ef323ec191b4edf41a7f9dca29dd3f97 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_1_Scribe.asset new file mode 100644 index 0000000..77ece63 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_1_Scribe.asset @@ -0,0 +1,29 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Ritual_Two_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 92a2f8c2b0e3a824d860b99c4bfad53e, type: 2} + Lines: + - I know it's not much, but it definitely was old dark magic. I'd advise finding + out what ingredients were used in the ritual to more precisely close in on what + magic was used. + - Too bad there usualy are no traces of them after the ritual. It seems you'll + have to do your job and do some leg work for it. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: + - Scribe_Ritual_Done + - Dark_Magic + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_1_Scribe.asset.meta new file mode 100644 index 0000000..5945d78 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Ritual_Two_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 064c6357f47a9be439f9b10a5ac7c091 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage.asset new file mode 100644 index 0000000..d1ae39b --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage.asset @@ -0,0 +1,20 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Sabotage + m_EditorClassIdentifier: + Text: + RequiredSetFlags: + - Raising_Dead + RequiredUnsetFlags: + - Scribe_Sabotage_Done + NextDialogue: {fileID: 11400000, guid: c169eb07ed957ae43a8aa588c772da89, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage.asset.meta new file mode 100644 index 0000000..41e9037 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 13598b7231c97f246b8b13379fc70f6e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_0_Hound.asset new file mode 100644 index 0000000..b50b8ea --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_0_Hound.asset @@ -0,0 +1,23 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Sabotage_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: a90a52aed6f05bc42bd4842896a5cd49, type: 2} + Lines: + - + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_0_Hound.asset.meta new file mode 100644 index 0000000..0ef6a2f --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c169eb07ed957ae43a8aa588c772da89 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_1_Scribe.asset new file mode 100644 index 0000000..7f414fd --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_1_Scribe.asset @@ -0,0 +1,33 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Sabotage_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 92a2f8c2b0e3a824d860b99c4bfad53e, type: 2} + Lines: + - There might be a way. Since raising dead is high level of magic it's not an easy + task. And from the looks of it, they seem like they are still amateurs. + - 'If you could find a way to disrupt their preparations without them knowing then + you could stop them from performing it. + +' + - But be careful, if you don't know what you're doing then it could have catastrofic + repercussions. It would be best if you consulted it with actual practitioner + instead of just me, but this is all I can do right now. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: + - Scribe_Sabotage_Done + - Sabotage_Hint + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_1_Scribe.asset.meta new file mode 100644 index 0000000..a66af27 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sabotage_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a90a52aed6f05bc42bd4842896a5cd49 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice.asset new file mode 100644 index 0000000..5e9fbdb --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice.asset @@ -0,0 +1,20 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 07a0f3b1ae0a391419828ba599fc9604, type: 3} + m_Name: Questions_Sacrifice + m_EditorClassIdentifier: + Text: Superior Sacrifice + RequiredSetFlags: + - Superior_Sacrifice + RequiredUnsetFlags: + - Scribe_Sacrifice_Done + NextDialogue: {fileID: 11400000, guid: f00fdb29dabe3ab40b557f7062ef533d, type: 2} diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice.asset.meta new file mode 100644 index 0000000..efa082d --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 850d17cea284cd1488251714727adf08 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_0_Hound.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_0_Hound.asset new file mode 100644 index 0000000..3c4c803 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_0_Hound.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Sacrifice_0_Hound + m_EditorClassIdentifier: + CharacterName: The Hound + Choices: [] + NextDialogue: {fileID: 11400000, guid: 0b7ab9469407c764791cda77e9b9a3ba, type: 2} + Lines: + - I searched the mayors documents and I found something. It appears they think + they can prevent what happened in the forest by performing some superior sacrifice. + Do you know anything about that? + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: [] + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_0_Hound.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_0_Hound.asset.meta new file mode 100644 index 0000000..d0e6c0c --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_0_Hound.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f00fdb29dabe3ab40b557f7062ef533d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_1_Scribe.asset b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_1_Scribe.asset new file mode 100644 index 0000000..b8bac9e --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_1_Scribe.asset @@ -0,0 +1,25 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f7b8991d272035d47a9834b692eae282, type: 3} + m_Name: Questions_Sacrifice_1_Scribe + m_EditorClassIdentifier: + CharacterName: Scribe + Choices: [] + NextDialogue: {fileID: 11400000, guid: 92a2f8c2b0e3a824d860b99c4bfad53e, type: 2} + Lines: + - I am sorry, but I do not. But if there was a way to prevent the outcome I thinki + I would have hear about it. But that is just my speculation. + RequiredSetFlags: [] + RequiredUnsetFlags: [] + SetFlags: + - Scribe_Sacrifice_Done + UnsetFlags: [] diff --git a/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_1_Scribe.asset.meta b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_1_Scribe.asset.meta new file mode 100644 index 0000000..75b86a6 --- /dev/null +++ b/Assets/Dialogue/Radnice/Scribe/Questions_Sacrifice_1_Scribe.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0b7ab9469407c764791cda77e9b9a3ba +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/hospoda.unity b/Assets/Scenes/hospoda.unity index 57eb7df..ecf7bb1 100644 --- a/Assets/Scenes/hospoda.unity +++ b/Assets/Scenes/hospoda.unity @@ -3787,6 +3787,38 @@ Transform: m_Father: {fileID: 141785925} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &797562592 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 797562593} + m_Layer: 0 + m_Name: Cat + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &797562593 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 797562592} + m_LocalRotation: {x: -0, y: -0.56327915, z: -0, w: 0.8262667} + m_LocalPosition: {x: 2.2351725, y: 0, z: 1.3622785} + m_LocalScale: {x: 0.14302433, y: 0.14302434, z: 0.14302433} + m_Children: + - {fileID: 1824738162} + - {fileID: 3828644998010854488} + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: -68.566, z: 0} --- !u!1001 &815928200 PrefabInstance: m_ObjectHideFlags: 0 @@ -6629,19 +6661,19 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: - m_TransformParent: {fileID: 2023407934} + m_TransformParent: {fileID: 797562593} m_Modifications: - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_LocalPosition.x - value: 2.9784489 + value: -0.16466588 objectReference: {fileID: 0} - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_LocalPosition.y - value: 0.159 + value: 1.1116987 objectReference: {fileID: 0} - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_LocalPosition.z - value: 2.0777638 + value: 1.2568758 objectReference: {fileID: 0} - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_LocalRotation.x @@ -6649,7 +6681,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_LocalRotation.y - value: 0.99625313 + value: 0.9962532 objectReference: {fileID: 0} - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_LocalRotation.z @@ -6657,11 +6689,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_LocalRotation.w - value: 0.08648495 + value: 0.08648488 objectReference: {fileID: 0} - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_RootOrder - value: 18 + value: 0 objectReference: {fileID: 0} - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -6677,15 +6709,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_LocalScale.x - value: 1 + value: 6.9918175 objectReference: {fileID: 0} - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_LocalScale.y - value: 1 + value: 6.991817 objectReference: {fileID: 0} - target: {fileID: 90222651654754150, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_LocalScale.z - value: 1 + value: 6.9918175 objectReference: {fileID: 0} - target: {fileID: 8448816076932896054, guid: 09d90488eb053fb4a9f2a96f428c1598, type: 3} propertyPath: m_Name @@ -7729,7 +7761,7 @@ CapsuleCollider: m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 - m_Radius: 2.08 + m_Radius: 1.63 m_Height: 6.29 m_Direction: 1 m_Center: {x: 0, y: 0.81, z: 0} @@ -9517,7 +9549,6 @@ Transform: - {fileID: 1792129160} - {fileID: 872567756} - {fileID: 1686192113} - - {fileID: 1824738162} m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -10118,7 +10149,7 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 797562593} m_Modifications: - target: {fileID: 7129253281310995366, guid: 6c101d37445628b45b87ec630e4fc576, type: 3} propertyPath: m_Name @@ -10126,15 +10157,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7618932486757951772, guid: 6c101d37445628b45b87ec630e4fc576, type: 3} propertyPath: m_LocalPosition.x - value: 3.002 + value: 0 objectReference: {fileID: 0} - target: {fileID: 7618932486757951772, guid: 6c101d37445628b45b87ec630e4fc576, type: 3} propertyPath: m_LocalPosition.y - value: 0.556 + value: 3.8874502 objectReference: {fileID: 0} - target: {fileID: 7618932486757951772, guid: 6c101d37445628b45b87ec630e4fc576, type: 3} propertyPath: m_LocalPosition.z - value: 1.898 + value: 0 objectReference: {fileID: 0} - target: {fileID: 7618932486757951772, guid: 6c101d37445628b45b87ec630e4fc576, type: 3} propertyPath: m_LocalRotation.x @@ -10168,8 +10199,25 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 7618932486757951772, guid: 6c101d37445628b45b87ec630e4fc576, type: 3} + propertyPath: m_LocalScale.x + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7618932486757951772, guid: 6c101d37445628b45b87ec630e4fc576, type: 3} + propertyPath: m_LocalScale.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7618932486757951772, guid: 6c101d37445628b45b87ec630e4fc576, type: 3} + propertyPath: m_LocalScale.z + value: 1 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 6c101d37445628b45b87ec630e4fc576, type: 3} +--- !u!4 &3828644998010854488 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 7618932486757951772, guid: 6c101d37445628b45b87ec630e4fc576, type: 3} + m_PrefabInstance: {fileID: 3828644998010854487} + m_PrefabAsset: {fileID: 0} --- !u!1001 &7701390316464878596 PrefabInstance: m_ObjectHideFlags: 0 -- GitLab