diff --git a/adeterminize/src/rhdpda/RhdpdaDeterminizer.h b/adeterminize/src/rhdpda/RhdpdaDeterminizer.h
index 45fe8707e11b193afa600f7676641941603e5786..f29e511d4a822ae8373b18a3b7a66f834ce8ab5d 100644
--- a/adeterminize/src/rhdpda/RhdpdaDeterminizer.h
+++ b/adeterminize/src/rhdpda/RhdpdaDeterminizer.h
@@ -23,30 +23,115 @@ using namespace alphabet;
 namespace determinization {
 namespace rhdpda {
 
+/**
+ * Class for running basic determinization algorithm on rhdpda.
+ */
 class RhdpdaDeterminizer : public Determinizer
 {
+
     private:
+
+        /** Real-time height-deterministic pushdown automaton */
         PDA* rhdpda;
+
+        /** Real-time deterministic pushdown automaton */
         PDA* rdpda;
+
+        /** Map of states of deterministic pda, where key is the name of state and value is data about this state */
         map<string, StateData> states;
+
+        /** Set of internal transitions from rhdpda */
         set<TransitionPDA> internalTransitions;
+
+        /** Set of push transitions from rhdpda */
         set<TransitionPDA> pushTransitions;
+
+        /** Set of pop transitions from rhdpda */
         set<TransitionPDA> popTransitions;
+
+        /** Set of all possible pairs of states and stack symbols */
         set<StateSymbolPair> allStateSymbolPairs;
+
+        /** Vector with all possible S components of deterministic pda */
         vector<SComponent> allSComponents;
+
+        /** Vector with all possible R components of deterministic pda */
         vector<RComponent> allRComponents;
 
+        /**
+         * Divides transitions of rhdpda into internal, push and pop transitions.
+         *
+         * @return void
+         */
         void divideTransitions();
+
+        /**
+         * Adds transitions into determinsitic pda with values from given sample transition and with symbol X
+         *     on the end of push and pop symbols, where X is any stack symbol.
+         *
+         * @param sampleTransition
+         * @return void
+         */
         void generateTransitionsForAllPossibleStackSymbols(const TransitionPDA& sampleTransition);
+
+        /**
+         * Returns name of stack symbol of deterministic pda which is created from given S and R component and input symbol.
+         *     This method also ensures that this stack symbol is already added into deterministic pda.
+         *
+         * @param s S component of stack symbol
+         * @param r R component of stack symbol
+         * @param input input symbol
+         * @return name of stack symbol
+         */
         string buildStackSymbolName(const SComponent& s, const RComponent& r, const Symbol& input);
+
+        /**
+         * Returns state and symbol pairs that are created by combining state from given set of states and given symbol.
+         *
+         * @param states
+         * @param symbol
+         * @return state and symbol pairs that are created by combining given states and symbol
+         */
         set<StateSymbolPair> combineStatesWithSymbol(const set<State>& states, const Symbol& symbol);
+
+        /**
+         * Returns S component that contains pairs where both elements are same. These pairs are created from given set
+         *     of state and symbol pairs.
+         *
+         * @param pairs set of state and symbol pairs from which to create identity pairs
+         * @return pairs where both elements are same
+         */
         const SComponent getSComponentWithPairsIdentity(const set<StateSymbolPair>& pairs);
+
+        /**
+         * Returns existing state from states map, if there is one with same name, or creates new one and adds it into
+         *     states map and deterministic pda.
+         *
+         * @param s S component of state
+         * @param r R component of state
+         * @return state of deterministic pda
+         */
         const State& getOrCreateState(const SComponent& s, const RComponent& r);
+
+        /**
+         * Runs some initializiation stuff before determinization algorithm.
+         */
         void initDeterminization();
 
     public:
+
+        /**
+         * @param rhdpda real-time height-deterministic pushdown automaton given for determinization
+         */
         RhdpdaDeterminizer(PDA* rhdpda);
+
+        /**
+         * Runs determinization algorithm on rhdpda given in constructor.
+         *
+         * @return real-time deterministic pushdown automaton
+         */
         Automaton* determinize();
+
 };
 
 }
diff --git a/adeterminize/src/rhdpda/RhdpdaDeterminizer2.h b/adeterminize/src/rhdpda/RhdpdaDeterminizer2.h
index 399c8bf806a15849f47b1f75333f35e03d57ef3d..de63f096a7a9c69b217e690aadedb35f6d47cb42 100644
--- a/adeterminize/src/rhdpda/RhdpdaDeterminizer2.h
+++ b/adeterminize/src/rhdpda/RhdpdaDeterminizer2.h
@@ -24,29 +24,106 @@ using namespace determinization;
 namespace determinization {
 namespace rhdpda {
 
+/**
+ * Class for running second version of determinization algorithm on rhdpda.
+ */
 class RhdpdaDeterminizer2 : public Determinizer
 {
+
     private:
+
+        /** Real-time height-deterministic pushdown automaton */
         PDA* rhdpda;
+
+        /** Real-time deterministic pushdown automaton */
         PDA* rdpda;
+
+        /** Map of states of deterministic pda, where key is the name of state and value is data about this state */
         map<string, StateData> states;
+
+        /** Set of internal transitions from rhdpda */
         set<TransitionPDA> internalTransitions;
+
+        /** Set of push transitions from rhdpda */
         set<TransitionPDA> pushTransitions;
+
+        /** Set of pop transitions from rhdpda */
         set<TransitionPDA> popTransitions;
+
+        /** Set of all possible pairs of states and stack symbols */
         set<StateSymbolPair> allStateSymbolPairs;
+
+        /** Vector with all possible S components of deterministic pda */
         vector<SComponent> allSComponents;
+
+        /** Vector with all possible R components of deterministic pda */
         vector<RComponent> allRComponents;
 
+        /**
+         * Divides transitions of rhdpda into internal, push and pop transitions.
+         *
+         * @return void
+         */
         void divideTransitions();
+
+        /**
+         * Returns name of stack symbol of deterministic pda which is created from given S and R component and input symbol.
+         *     This method also ensures that this stack symbol is already added into deterministic pda.
+         *
+         * @param s S component of stack symbol
+         * @param r R component of stack symbol
+         * @param input input symbol
+         * @return name of stack symbol
+         */
         string buildStackSymbolName(const SComponent& s, const RComponent& r, const Symbol& input);
+
+        /**
+         * Returns state and symbol pairs that are created by combining state from given set of states and given symbol.
+         *
+         * @param states
+         * @param symbol
+         * @return state and symbol pairs that are created by combining given states and symbol
+         */
         set<StateSymbolPair> combineStatesWithSymbol(const set<State>& states, const Symbol& symbol);
+
+        /**
+         * Returns S component that contains pairs where both elements are same. These pairs are created from given set
+         *     of state and symbol pairs.
+         *
+         * @param pairs set of state and symbol pairs from which to create identity pairs
+         * @return pairs where both elements are same
+         */
         const SComponent getSComponentWithPairsIdentity(const set<StateSymbolPair>& pairs);
+
+        /**
+         * Returns existing state from states map, if there is one with same name, or creates new one and adds it into
+         *     states map and deterministic pda.
+         *
+         * @param s S component of state
+         * @param r R component of state
+         * @return state of deterministic pda
+         */
         const State& getOrCreateState(const SComponent& s, const RComponent& r);
+
+        /**
+         * Runs some initializiation stuff before determinization algorithm.
+         */
         void initDeterminization();
 
     public:
+
+        /**
+         * @param rhdpda real-time height-deterministic pushdown automaton given for determinization
+         */
         RhdpdaDeterminizer2(PDA* rhdpda);
+
+        /**
+         * Runs determinization algorithm on rhdpda given in constructor.
+         *
+         * @return real-time deterministic pushdown automaton
+         */
         Automaton* determinize();
+
 };
 
 }
diff --git a/adeterminize/src/rhdpda/RhdpdaStructs.h b/adeterminize/src/rhdpda/RhdpdaStructs.h
index cc2298066fe7ba6ad7d160decb3d649fbb014b13..238ff5ea96edac6f13b2354e39afc39055218bf9 100644
--- a/adeterminize/src/rhdpda/RhdpdaStructs.h
+++ b/adeterminize/src/rhdpda/RhdpdaStructs.h
@@ -9,7 +9,11 @@ namespace determinization {
 namespace rhdpda {
 
 
-struct StateSymbolPair {
+/**
+ * Struct fot storing pair which consists of state and symbol.
+ */
+struct StateSymbolPair
+{
     State state;
     Symbol symbol;
 
@@ -33,7 +37,12 @@ struct StateSymbolPair {
     }
 };
 
-struct PairOfPairs {
+
+/**
+ * Struct for storing two pairs of state and symbol.
+ */
+struct PairOfPairs
+{
     StateSymbolPair pair1;
     StateSymbolPair pair2;
     
@@ -58,7 +67,11 @@ struct PairOfPairs {
 };
 
 
-struct SComponent {
+/**
+ * Struct for storing S component of state from deterministic pda.
+ */
+struct SComponent
+{
     set<PairOfPairs> pairsOfPairs;
     SComponent() {}
     SComponent(const set<PairOfPairs>& pairsOfPairs)
@@ -66,7 +79,11 @@ struct SComponent {
 };
 
 
-struct RComponent {
+/**
+ * Struct for storing R component of state from deterministic pda.
+ */
+struct RComponent
+{
     set<StateSymbolPair> pairs;
     RComponent() {}
     RComponent(const set<StateSymbolPair>& pairs)
@@ -74,10 +91,22 @@ struct RComponent {
 };
 
 
-struct StateData {
+/**
+ * Struct for storing data about state from deterministic pda.
+ */
+struct StateData
+{
+
+    /** State of deterministic pda */
     State state;
+
+    /** S component of this state */
     SComponent s;
+
+    /** R component of this state */
     RComponent r;
+
+    /** Indicates if this state is already marked by determinization algorithm or not */
     bool isMarked;
     
     StateData(const State& state, const SComponent& s, const RComponent& r)
diff --git a/adeterminize/src/rhdpda/RhdpdaUtils.h b/adeterminize/src/rhdpda/RhdpdaUtils.h
index b5197d8f74fd00aff587394f3ff7497ec43e45de..570362912f1cf1770d485e8e5c307067e7f6157b 100644
--- a/adeterminize/src/rhdpda/RhdpdaUtils.h
+++ b/adeterminize/src/rhdpda/RhdpdaUtils.h
@@ -21,22 +21,109 @@ using namespace alphabet;
 namespace determinization {
 namespace rhdpda {
 
+/**
+ * Library class with some methods that can be used by all rhdpda determinization algorithms.
+ */
 class RhdpdaUtils
 {
     public:
+
+        /** Symbol which represents bottom of stack */
         static const Symbol BOTTOM_OF_STACK_SYMBOL;
 
+        /**
+         * Returns string representation of given state and symbol pair.
+         *
+         * @param pair
+         * @return name of pair
+         */
         static string buildPairName(const StateSymbolPair& pair);
+
+        /**
+         * Returns name of state of deterministic pda which is created from given S and R component.
+         *
+         * @param s S component of state
+         * @param r R component of state
+         * @return name of state
+         */
         static string buildStateName(const SComponent& s, const RComponent& r);
+
+        /**
+         * Returns existing state from states map, if there is one with same name, or creates new one and adds it into
+         *     given states map and given pda.
+         *
+         * @param s S component of state
+         * @param r R component of state
+         * @param states map of existing states, where key is the name of state and value is data about this state
+         * @param rdpda deterministic pda that contains given map of states
+         * @return state of deterministic pda
+         */
         static const State& getOrCreateState(const SComponent& s, const RComponent& r, map<string, StateData>& states,
             PDA& rdpda);
+
+        /**
+         * Returns S component that contains pairs where both elements are same. These pairs are created from given set
+         *     of state and symbol pairs.
+         *
+         * @param pairs set of state and symbol pairs from which to create identity pairs
+         * @return pairs where both elements are same
+         */
         static const SComponent getSComponentWithPairsIdentity(const set<StateSymbolPair>& pairs);
+
+        /**
+         * Returns name of stack symbol of deterministic pda which is created from given S and R component and input symbol.
+         *     This method also ensures that this stack symbol is already added into given deterministic pda.
+         *
+         * @param s S component of stack symbol
+         * @param r R component of stack symbol
+         * @param input input symbol
+         * @param rdpda deterministic pda 
+         * @return name of stack symbol
+         */
         static string buildStackSymbolName(const SComponent& s, const RComponent& r, const Symbol& input, PDA& rdpda);
+        
+        /**
+         * Returns all possible S components of deterministic pda.
+         * 
+         * @param pairs all possible pairs of state and symbol
+         * @return all possible S components
+         */
         static vector<SComponent> generateAllPossibleSComponents(set<StateSymbolPair>& pairs);
+
+        /**
+         * Returns all possible R components of deterministic pda.
+         * 
+         * @param pairs all possible pairs of state and symbol
+         * @return all possible R components
+         */
         static vector<RComponent> generateAllPossibleRComponents(set<StateSymbolPair>& pairs);
+
+        /**
+         * Returns state data about first state in given states map that isn't marked yet. Returns NULL if all states
+         *     are already marked.
+         *
+         * @param states map of all states in deterministic pda
+         * @return state data about first unmarked state
+         */
         static StateData* getUnmarkedState(map<string, StateData>& states);
+
+        /**
+         * Returns state and symbol pairs that are created by combining state from given set of states and given symbol.
+         *
+         * @param states
+         * @param symbol
+         * @return state and symbol pairs that are created by combining given states and symbol
+         */
         static set<StateSymbolPair> combineStatesWithSymbol(const set<State>& states, const Symbol& symbol);
+
+        /**
+         * Returns all possible state and symbol pairs created with states and symbols from given rhdpda.
+         *
+         * @param rhdpda real-time height-deterministic pda
+         * @return all possible state and symbol pairs
+         */
         static set<StateSymbolPair> buildAllStateSymbolPairs(PDA& rhdpda);
+        
 };
 
 }