Skip to content
Snippets Groups Projects
Commit b5f5c4aa authored by Jan Trávníček's avatar Jan Trávníček
Browse files

simplify tree tests

parent 772f479d
No related branches found
No related tags found
No related merge requests found
......@@ -51,14 +51,10 @@ void TreeTest::testRankedTreeParser() {
 
const std::set<alphabet::RankedSymbol> alphabet {a, b, c};
 
std::vector<tree::RankedNode *> children3 (0);
tree::RankedNode * node3 = new tree::RankedNode(c, children3);
std::vector<tree::RankedNode *> children4 (0);
tree::RankedNode * node4 = new tree::RankedNode(c, children4);
std::vector<tree::RankedNode *> children2 {node3};
tree::RankedNode * node2 = new tree::RankedNode(b, children2);
std::vector<tree::RankedNode *> children1 {node2, node4};
tree::RankedNode * node1 = new tree::RankedNode(a, children1);
tree::RankedNode * node3 = new tree::RankedNode(c, {});
tree::RankedNode * node4 = new tree::RankedNode(c, {});
tree::RankedNode * node2 = new tree::RankedNode(b, {node3});
tree::RankedNode * node1 = new tree::RankedNode(a, {node2, node4});
 
tree::RankedTree tree(alphabet, std::move(*node1));
 
......@@ -114,23 +110,15 @@ void TreeTest::testRankedTreeCompare() {
 
const std::set<alphabet::RankedSymbol> alphabet {a, b, c};
 
std::vector<tree::RankedNode *> children3 (0);
tree::RankedNode * node3 = new tree::RankedNode(c, children3);
std::vector<tree::RankedNode *> children4 (0);
tree::RankedNode * node4 = new tree::RankedNode(c, children4);
std::vector<tree::RankedNode *> children2 {node3};
tree::RankedNode * node2 = new tree::RankedNode(b, children2);
std::vector<tree::RankedNode *> children1 {node2, node4};
tree::RankedNode * node1 = new tree::RankedNode(a, children1);
std::vector<tree::RankedNode *> children6 (0);
tree::RankedNode * node6 = new tree::RankedNode(c, children6);
std::vector<tree::RankedNode *> children8 (0);
tree::RankedNode * node8 = new tree::RankedNode(c, children8);
std::vector<tree::RankedNode *> children7 {node8};
tree::RankedNode * node7 = new tree::RankedNode(b, children7);
std::vector<tree::RankedNode *> children5 {node6, node7};
tree::RankedNode * node5 = new tree::RankedNode(a, children5);
tree::RankedNode * node3 = new tree::RankedNode(c, {});
tree::RankedNode * node4 = new tree::RankedNode(c, {});
tree::RankedNode * node2 = new tree::RankedNode(b, {node3});
tree::RankedNode * node1 = new tree::RankedNode(a, {node2, node4});
tree::RankedNode * node6 = new tree::RankedNode(c, {});
tree::RankedNode * node8 = new tree::RankedNode(c, {});
tree::RankedNode * node7 = new tree::RankedNode(b, {node8});
tree::RankedNode * node5 = new tree::RankedNode(a, {node6, node7});
 
tree::RankedTree tree1(alphabet, std::move(*node1));
tree::RankedTree tree2(alphabet, std::move(*node5));
......@@ -150,33 +138,27 @@ void TreeTest::testRankedTreeSymbolValidityCheck() {
 
const std::set<alphabet::RankedSymbol> alphabet {a, b, c, e};
 
std::vector<tree::RankedNode *> children3 (0);
tree::RankedNode * node3 = new tree::RankedNode(d, children3);
std::vector<tree::RankedNode *> children4 (0);
tree::RankedNode * node4 = new tree::RankedNode(c, children4);
std::vector<tree::RankedNode *> children2 {node3};
tree::RankedNode * node2 = new tree::RankedNode(b, children2);
std::vector<tree::RankedNode *> children1 {node2, node4};
tree::RankedNode * node1 = new tree::RankedNode(a, children1);
tree::RankedNode * node3 = new tree::RankedNode(d, {});
tree::RankedNode * node4 = new tree::RankedNode(c, {});
tree::RankedNode * node2 = new tree::RankedNode(b, {node3});
tree::RankedNode * node1 = new tree::RankedNode(a, {node2, node4});
 
CPPUNIT_ASSERT_THROW(tree::RankedTree tree1(alphabet, *node1), exception::AlibException);
 
std::vector<tree::RankedNode *> children6 (0);
tree::RankedNode * node6 = new tree::RankedNode(e, children6);
std::vector<tree::RankedNode *> children8 (0);
tree::RankedNode * node8 = new tree::RankedNode(c, children8);
std::vector<tree::RankedNode *> children7 {node8};
tree::RankedNode * node7 = new tree::RankedNode(b, children7);
std::vector<tree::RankedNode *> children5 {node6, node7};
tree::RankedNode * node5 = new tree::RankedNode(a, children5);
tree::RankedNode * node6 = new tree::RankedNode(e, {});
tree::RankedNode * node8 = new tree::RankedNode(c, {});
tree::RankedNode * node7 = new tree::RankedNode(b, {node8});
tree::RankedNode * node5 = new tree::RankedNode(a, {node6, node7});
 
tree::RankedTree * tree = NULL;
CPPUNIT_ASSERT_NO_THROW(tree = new tree::RankedTree(alphabet, std::move(*node5)));
CPPUNIT_ASSERT_NO_THROW(tree -> getRoot().getChildren()[0] -> setSymbol(c));
CPPUNIT_ASSERT_THROW(tree -> getRoot().getChildren()[1] -> setSymbol(d), exception::AlibException);
CPPUNIT_ASSERT_THROW(tree -> getRoot().getChildren()[0] -> setSymbol(a), exception::AlibException);
CPPUNIT_ASSERT_THROW(tree -> removeSymbolFromAlphabet(a), exception::AlibException);
CPPUNIT_ASSERT(tree -> removeSymbolFromAlphabet(e));
delete tree;
}
 
......@@ -224,7 +206,6 @@ void TreeTest::testRankedTreeSubtreeSwitch() {
 
CPPUNIT_ASSERT(tree3 < tree2Copy);
CPPUNIT_ASSERT(tree4 == tree1Copy);
}
 
void TreeTest::testUnrankedTreeParser() {
......@@ -245,14 +226,10 @@ void TreeTest::testUnrankedTreeParser() {
 
const std::set<alphabet::LabeledSymbol> alphabet {a, b, c};
 
std::vector<tree::UnrankedNode *> children3;
tree::UnrankedNode * node3 = new tree::UnrankedNode(c, children3);
std::vector<tree::UnrankedNode *> children4;
tree::UnrankedNode * node4 = new tree::UnrankedNode(c, children4);
std::vector<tree::UnrankedNode *> children2 {node3};
tree::UnrankedNode * node2 = new tree::UnrankedNode(b, children2);
std::vector<tree::UnrankedNode *> children1 {node2, node4};
tree::UnrankedNode * node1 = new tree::UnrankedNode(a, children1);
tree::UnrankedNode * node3 = new tree::UnrankedNode(c, {});
tree::UnrankedNode * node4 = new tree::UnrankedNode(c, {});
tree::UnrankedNode * node2 = new tree::UnrankedNode(b, {node3});
tree::UnrankedNode * node1 = new tree::UnrankedNode(a, {node2, node4});
 
tree::UnrankedTree tree(alphabet, std::move(*node1));
 
......@@ -300,23 +277,15 @@ void TreeTest::testUnrankedTreeCompare() {
 
const std::set<alphabet::LabeledSymbol> alphabet {a, b, c};
 
std::vector<tree::UnrankedNode *> children3;
tree::UnrankedNode * node3 = new tree::UnrankedNode(c, children3);
std::vector<tree::UnrankedNode *> children4;
tree::UnrankedNode * node4 = new tree::UnrankedNode(c, children4);
std::vector<tree::UnrankedNode *> children2 {node3};
tree::UnrankedNode * node2 = new tree::UnrankedNode(b, children2);
std::vector<tree::UnrankedNode *> children1 {node2, node4};
tree::UnrankedNode * node1 = new tree::UnrankedNode(a, children1);
std::vector<tree::UnrankedNode *> children6;
tree::UnrankedNode * node6 = new tree::UnrankedNode(c, children6);
std::vector<tree::UnrankedNode *> children8;
tree::UnrankedNode * node8 = new tree::UnrankedNode(c, children8);
std::vector<tree::UnrankedNode *> children7 {node8};
tree::UnrankedNode * node7 = new tree::UnrankedNode(b, children7);
std::vector<tree::UnrankedNode *> children5 {node6, node7};
tree::UnrankedNode * node5 = new tree::UnrankedNode(a, children5);
tree::UnrankedNode * node3 = new tree::UnrankedNode(c, {});
tree::UnrankedNode * node4 = new tree::UnrankedNode(c, {});
tree::UnrankedNode * node2 = new tree::UnrankedNode(b, {node3});
tree::UnrankedNode * node1 = new tree::UnrankedNode(a, {node2, node4});
tree::UnrankedNode * node6 = new tree::UnrankedNode(c, {});
tree::UnrankedNode * node8 = new tree::UnrankedNode(c, {});
tree::UnrankedNode * node7 = new tree::UnrankedNode(b, {node8});
tree::UnrankedNode * node5 = new tree::UnrankedNode(a, {node6, node7});
 
tree::UnrankedTree tree1(alphabet, std::move(*node1));
tree::UnrankedTree tree2(alphabet, std::move(*node5));
......@@ -336,28 +305,21 @@ void TreeTest::testUnrankedTreeSymbolValidityCheck() {
 
const std::set<alphabet::LabeledSymbol> alphabet {a, b, c, e};
 
std::vector<tree::UnrankedNode *> children3 (0);
tree::UnrankedNode * node3 = new tree::UnrankedNode(d, children3);
std::vector<tree::UnrankedNode *> children4 (0);
tree::UnrankedNode * node4 = new tree::UnrankedNode(c, children4);
std::vector<tree::UnrankedNode *> children2 {node3};
tree::UnrankedNode * node2 = new tree::UnrankedNode(b, children2);
std::vector<tree::UnrankedNode *> children1 {node2, node4};
tree::UnrankedNode * node1 = new tree::UnrankedNode(a, children1);
tree::UnrankedNode * node3 = new tree::UnrankedNode(d, {});
tree::UnrankedNode * node4 = new tree::UnrankedNode(c, {});
tree::UnrankedNode * node2 = new tree::UnrankedNode(b, {node3});
tree::UnrankedNode * node1 = new tree::UnrankedNode(a, {node2, node4});
 
CPPUNIT_ASSERT_THROW(tree::UnrankedTree tree1(alphabet, *node1), exception::AlibException);
 
std::vector<tree::UnrankedNode *> children6 (0);
tree::UnrankedNode * node6 = new tree::UnrankedNode(e, children6);
std::vector<tree::UnrankedNode *> children8 (0);
tree::UnrankedNode * node8 = new tree::UnrankedNode(c, children8);
std::vector<tree::UnrankedNode *> children7 {node8};
tree::UnrankedNode * node7 = new tree::UnrankedNode(b, children7);
std::vector<tree::UnrankedNode *> children5 {node6, node7};
tree::UnrankedNode * node5 = new tree::UnrankedNode(a, children5);
tree::UnrankedNode * node6 = new tree::UnrankedNode(e, {});
tree::UnrankedNode * node8 = new tree::UnrankedNode(c, {});
tree::UnrankedNode * node7 = new tree::UnrankedNode(b, {node8});
tree::UnrankedNode * node5 = new tree::UnrankedNode(a, {node6, node7});
 
tree::UnrankedTree * tree = NULL;
CPPUNIT_ASSERT_NO_THROW(tree = new tree::UnrankedTree(alphabet, std::move(*node5)));
CPPUNIT_ASSERT_NO_THROW((*tree -> getRoot().getChildren().begin()) -> setSymbol(c));
CPPUNIT_ASSERT_THROW((*tree -> getRoot().getChildren().begin()) -> setSymbol(d), exception::AlibException);
CPPUNIT_ASSERT_NO_THROW((*(++tree -> getRoot().getChildren().begin())) -> setSymbol(a));
......@@ -375,23 +337,15 @@ void TreeTest::testUnrankedTreeSubtreeSwitch() {
const std::set<alphabet::LabeledSymbol> alphabet1 {a, b, c, d};
const std::set<alphabet::LabeledSymbol> alphabet2 {a, b, c, d};
 
std::vector<tree::UnrankedNode *> children3;
tree::UnrankedNode * node3 = new tree::UnrankedNode(c, children3);
std::vector<tree::UnrankedNode *> children4;
tree::UnrankedNode * node4 = new tree::UnrankedNode(c, children4);
std::vector<tree::UnrankedNode *> children2 {node3};
tree::UnrankedNode * node2 = new tree::UnrankedNode(b, children2);
std::vector<tree::UnrankedNode *> children1 {node2, node4};
tree::UnrankedNode * node1 = new tree::UnrankedNode(a, children1);
std::vector<tree::UnrankedNode *> children6;
tree::UnrankedNode * node6 = new tree::UnrankedNode(d, children6);
std::vector<tree::UnrankedNode *> children8;
tree::UnrankedNode * node8 = new tree::UnrankedNode(c, children8);
std::vector<tree::UnrankedNode *> children7 {node8};
tree::UnrankedNode * node7 = new tree::UnrankedNode(b, children7);
std::vector<tree::UnrankedNode *> children5 {node6, node7};
tree::UnrankedNode * node5 = new tree::UnrankedNode(a, children5);
tree::UnrankedNode * node3 = new tree::UnrankedNode(c, {});
tree::UnrankedNode * node4 = new tree::UnrankedNode(c, {});
tree::UnrankedNode * node2 = new tree::UnrankedNode(b, {node3});
tree::UnrankedNode * node1 = new tree::UnrankedNode(a, {node2, node4});
tree::UnrankedNode * node6 = new tree::UnrankedNode(d, {});
tree::UnrankedNode * node8 = new tree::UnrankedNode(c, {});
tree::UnrankedNode * node7 = new tree::UnrankedNode(b, {node8});
tree::UnrankedNode * node5 = new tree::UnrankedNode(a, {node6, node7});
 
tree::UnrankedTree tree1(alphabet1, std::move(*node1));
tree::UnrankedTree tree1Copy (tree1);
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment