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Graphs: Change node/edge values from Primitive to int
Primitive doesn't work well in algorithms. Also, almost (?) all algorithms are working with integer values on nodes/edges, so this should be just fine.
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- alib2data/src/graph/directed/DirectedGraph.cpp 6 additions, 6 deletionsalib2data/src/graph/directed/DirectedGraph.cpp
- alib2data/src/graph/directed/DirectedGraph.h 8 additions, 10 deletionsalib2data/src/graph/directed/DirectedGraph.h
- alib2data/src/graph/undirected/UndirectedGraph.cpp 6 additions, 6 deletionsalib2data/src/graph/undirected/UndirectedGraph.cpp
- alib2data/src/graph/undirected/UndirectedGraph.h 8 additions, 10 deletionsalib2data/src/graph/undirected/UndirectedGraph.h
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