- Mar 22, 2015
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David Rosca authored
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- Mar 21, 2015
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David Rosca authored
+ fix unused variables warning
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David Rosca authored
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- Mar 09, 2015
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David Rosca authored
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David Rosca authored
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David Rosca authored
+ added tests
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- Mar 08, 2015
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David Rosca authored
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David Rosca authored
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David Rosca authored
Primitive doesn't work well in algorithms. Also, almost (?) all algorithms are working with integer values on nodes/edges, so this should be just fine.
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David Rosca authored
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David Rosca authored
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David Rosca authored
Also simplify lambdas in tests to capture everything
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David Rosca authored
Also simplify lambdas in tests to capture everything
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- Mar 07, 2015
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David Rosca authored
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David Rosca authored
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David Rosca authored
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David Rosca authored
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- Mar 05, 2015
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David Rosca authored
Helps to track failures
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David Rosca authored
It now stores number of edges, instead of just bool indicating that there is an edge
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David Rosca authored
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David Rosca authored
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- Mar 04, 2015
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David Rosca authored
Also edited to use ASSERT_EQUAL for better fail messages
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David Rosca authored
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David Rosca authored
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David Rosca authored
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David Rosca authored
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- Mar 03, 2015
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David Rosca authored
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- Mar 02, 2015
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David Rosca authored
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David Rosca authored
testCopyConstruct test now passes
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David Rosca authored
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David Rosca authored
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- Mar 01, 2015
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David Rosca authored
Also modified add/remove node/edge methods so they now return bool indicating success
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David Rosca authored
Also modified add/remove node/edge methods so they now return bool indicating success
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David Rosca authored
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David Rosca authored
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- Feb 28, 2015
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David Rosca authored
Without a IUndirectedGraph implementation yet
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David Rosca authored
dynamic cast would only provide better backtrace (with nullptr), but wouldn't prevent the crash also fix build
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- Feb 26, 2015
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Jan Trávníček authored
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Jan Trávníček authored
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Jan Trávníček authored
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