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Implement Custom Graphics API

Ondřej Kvapil requested to merge abstract-backend into master

Closes #5 (closed) and #10 (closed).

A couple of things left to ponder and/or finish:

  • Should we keep TextureAtlas around? It could be replaced by ResourceManager -- we'll resolve that later in #6
  • The original Texture class has to go
  • Should Texture know where was it loaded from? -- Yes it should
Edited by Ondřej Kvapil

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