Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
M
MI-APH
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Requirements
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Locked files
Build
Pipelines
Jobs
Pipeline schedules
Test cases
Artifacts
Deploy
Model registry
Monitor
Service Desk
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Code review analytics
Issue analytics
Insights
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Terms and privacy
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Jaroslav Štěpán
MI-APH
Graph
c91f1a6fb39192423e5b5d0db846b2424242c0f4
Select Git revision
Branches
1
master
default
Tags
1
Release
2 results
You can move around the graph by using the arrow keys.
Begin with the selected commit
Created with Raphaël 2.2.0
31
Jan
30
29
28
27
26
24
Added report.
Release master
Release master
Code documentation, some tweaks and bugfixes.
Added intro with list of levels. Added player spawn point to JSON.
Added score display - a bit laggy now. Tweaked collision detection, some cleanup.
Some tweaks and cleanup.
Entity states revamped - used already defined interface for state management.
Some more work done on shooting zombies.
Started working on collision detection and resolving.
Added zombie spawners.
Some work done on pathfinding and zombie AI.
Some work done on pathfinding
Started working on enemies and AI.
Implemented basic functionality for player.
Initial commit.
Loading